Hello. I've experienced stuttering yesterday when i tried using it.
Many neat features. However i saw only 5-men adju. I request 7-piece syzygy adjudication.
When i hover over the mouse on menus or corners, the gui refresh multiple times like a loop.
Myracle GUI
Moderator: Ras
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Nordlandia
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mar
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- Full name: Martin Sedlak
Re: Myracle GUI
that messagebox is indeed a GUI crash - either way it shouldn't crash. Just did a clean install of latest bundle and no problemsF.Huber wrote: ↑Thu May 28, 2026 10:48 am Hi,
first thanks for this interesting GUI!
The newest build 54 is broken - when trying to load/start any (bundled) engine the following error message appears:
app crash: exception c0000005 near code ptr 0x7ff7b4ce0c9f
Unfortunately your previous builds are not available anymore ...
Regards,
Franz
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mar
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Re: Myracle GUI
forgot one more thing - could you be more specific on how to reproduce this? should be easy to fix once I have a repro. thanksF.Huber wrote: ↑Thu May 28, 2026 10:48 am Hi,
first thanks for this interesting GUI!
The newest build 54 is broken - when trying to load/start any (bundled) engine the following error message appears:
app crash: exception c0000005 near code ptr 0x7ff7b4ce0c9f
Unfortunately your previous builds are not available anymore ...
Regards,
Franz
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mar
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Re: Myracle GUI
you can setup adjudication in tools/settings, but I guess nobody reads the manualNordlandia wrote: ↑Thu May 28, 2026 11:45 am Hello. I've experienced stuttering yesterday when i tried using it.
Many neat features. However i saw only 5-men adju. I request 7-piece syzygy adjudication.
When i hover over the mouse on menus or corners, the gui refresh multiple times like a loop.
as for the stuttering - could you be more specific? also what's your display resolution?
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F.Huber
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Re: Myracle GUI
Well, easy to reproduce here:
1) Clean install of build 54
2) staring myracle.exe
3) using menu 'File > New Game'
4) selecting tab 'Engine' for Black
5) double-clicking any engine in the list (Myrddin, EveAnn, or any other)
6) now when clicking the 'OK' button this error message appears and Myracle closes
There was no problem with previous build 53, but unfortunately I've overwritten it with the new 54
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mar
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- Full name: Martin Sedlak
Re: Myracle GUI
awesome, thanks!F.Huber wrote: ↑Thu May 28, 2026 12:04 pm Well, easy to reproduce here:
1) Clean install of build 54
2) staring myracle.exe
3) using menu 'File > New Game'
4) selecting tab 'Engine' for Black
5) double-clicking any engine in the list (Myrddin, EveAnn, or any other)
6) now when clicking the 'OK' button this error message appears and Myracle closes
There was no problem with previous build 53, but unfortunately I've overwritten it with the new 54![]()
yes I can reproduce the problem - sorry for that. I'll fix it once I get home and prepare a new build. thanks for reporting
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Krzysztof Grzelak
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Re: Myracle GUI
No Swiss tournament, make a direct time in the tournament in the New Tournament tab. How to remove these two options that I marked with red arrows.


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mar
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Re: Myracle GUI
swiss is not supported and no plan to add swiss at this moment. the tab bar with analysis and PGN cannot be removed,Krzysztof Grzelak wrote: ↑Thu May 28, 2026 12:19 pm No Swiss tournament, make a direct time in the tournament in the New Tournament tab. How to remove these two options that I marked with red arrows.
st1.jpg[/img]
but good point - I could probably auto-hide it (since PGN contains an empty tab) and it only occupies precious vertical space
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Krzysztof Grzelak
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Re: Myracle GUI
Is it possible to add engine logos and show movement with arrows and the movement that the engine is thinking about?
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mar
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Re: Myracle GUI
engine logos are not planned, sorry. arrows are supported but only in analysis mode at the moment,Krzysztof Grzelak wrote: ↑Thu May 28, 2026 12:28 pm Is it possible to add engine logos and show movement with arrows and the movement that the engine is thinking about?
could probably make it optional to also show for the actual engine that's thinking - but it'd require some extra effort.
certainly doable, will make a note, perhaps in some future build