build 64 is up:
- advanced edit tournament (add/remove engines or change cycles for rr and gauntlet)
- epd support (as a book or even view or run suite)
- show move count in tournament schedule
- several more fixes
this is an important milestone because I consider Myracle feature-complete now and don't plan
any new features except for bugfixing
Myracle GUI
Moderator: Ras
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mar
- Posts: 2748
- Joined: Fri Nov 26, 2010 2:00 pm
- Location: Czech Republic
- Full name: Martin Sedlak
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Mark 1
- Posts: 19
- Joined: Tue Aug 10, 2021 2:51 am
- Full name: Mark 1
Re: Myracle GUI
Hello Martin...
Now that is a powerful update. Many functions I had hoped for. Thank you very much.
Best regards
Mark 1
Now that is a powerful update. Many functions I had hoped for. Thank you very much.
Best regards
Mark 1
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peter
- Posts: 3610
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- Full name: Peter Martan
Re: Myracle GUI
Thanks for the constant quick progress!
I still use all files from version 58 and only replaced binary now and then. Guess, I should sooner or later replace rest of the files too, shouldn't I?
To keep the already newly on my own added engines in use, should I simply replace after new full installation the new one with backup- file of engines.json.gz, or could I as well keep the whole old config- directory?
Peter.
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mar
- Posts: 2748
- Joined: Fri Nov 26, 2010 2:00 pm
- Location: Czech Republic
- Full name: Martin Sedlak
Re: Myracle GUI
so far it's okay to simply replace the exe, I'll give heads up if some data changes in the futurepeter wrote: ↑Sat Jun 06, 2026 8:42 pm Thanks for the constant quick progress!
I still use all files from version 58 and only replaced binary now and then. Guess, I should sooner or later replace rest of the files too, shouldn't I?
To keep the already newly on my own added engines in use, should I simply replace after new full installation the new one with backup- file of engines.json.gz, or could I as well keep the whole old config- directory?
and yes - you can keep the whole config directory, what you do is perfectly fine too
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Gabor Szots
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- Joined: Sat Jul 21, 2018 7:43 am
- Location: Budapest, Hungary
- Full name: Gabor Szots
Re: Myracle GUI
I can't say thank you enough times. Whatever comes, for me this will remain the best of the year.mar wrote: ↑Sat Jun 06, 2026 7:49 pm build 64 is up:
- advanced edit tournament (add/remove engines or change cycles for rr and gauntlet)
- epd support (as a book or even view or run suite)
- show move count in tournament schedule
- several more fixes
this is an important milestone because I consider Myracle feature-complete now and don't plan
any new features except for bugfixing
Gabor Szots
CCRL testing group
CCRL testing group
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Modern Times
- Posts: 3878
- Joined: Thu Jun 07, 2012 11:02 pm
Re: Myracle GUI
Thanks Martin. Huge effort you've put in and you need to get your free time back ! It is right to now just focus on bugfixes.mar wrote: ↑Sat Jun 06, 2026 7:49 pm build 64 is up:
- advanced edit tournament (add/remove engines or change cycles for rr and gauntlet)
- epd support (as a book or even view or run suite)
- show move count in tournament schedule
- several more fixes
this is an important milestone because I consider Myracle feature-complete now and don't plan
any new features except for bugfixing
I admit I haven't yet had time to actually run any matches, I have not had enough time. But I have spent time going through the menu options and seeing the functionality and also noted all the positive feedback in this thread, and everything looks impressive.
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mar
- Posts: 2748
- Joined: Fri Nov 26, 2010 2:00 pm
- Location: Czech Republic
- Full name: Martin Sedlak
Re: Myracle GUI
thanks for the kind words, it feels satisfying that (most?) people like it - also fun to build something useful for a change