Myracle GUI
Moderator: Ras
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JVMerlino
- Posts: 1428
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- Location: San Francisco, California
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Wilhelm
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- Location: AUSTRIA, Vienna
- Full name: Wilhelm HUDETZ
Re: Myracle GUI
You're welcome
Ryzen 5900x, 64GB Ram, RTX3080, 1x 4TB NVME, 2x 2TB SSD, 1x 1TB SSD, 1x 2TB HDD, all custom watercooled, Win11 and Win10 Multiboot, Win98/Windows Millennium/WinXP virtual machines for 16bit engines
Retro Chess Chessmaster https://descent.at/files/
Retro Chess Chessmaster https://descent.at/files/
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JVMerlino
- Posts: 1428
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Re: Myracle GUI
The windows are resizable. Just drag the horizontal bar at the top of that window (just below the "material / fifty / men" text) down so that you only see one line.Krzysztof Grzelak wrote: ↑Wed Jun 17, 2026 8:02 pm I have a question about the engines in the game. Because I can't find it - or it's not there. I would like one main variant to appear during the game, whilst the others remain hidden. Just like in the picture below. Thank you in advance for the information.
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jm
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chessica
- Posts: 1124
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- Full name: Esmeralda Pinto
Re: Myracle GUI
tablebases initialized, 6 pieces, 270 WDL files found
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
engine writes to stderr: Avatar file name is empty. Skipping loading.
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
engine writes to stderr: Avatar file name is empty. Skipping loading.
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
Game 2 in tournament tournament_2026_06_17_22_38_10 cannot possibly start due to budget! Check engine settings
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mar
- Posts: 2953
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- Full name: Martin Sedlak
Re: Myracle GUI
this happens if you have a pairing that utilizes more than a possible scheduler budget and tournament cannot continue.
for example you set core budget in concurrency settings to 1 and try to run 1vs1 ponder on or even some of the engines is set up to use 2 or more threads,
ditto for memory. the GUI already tells you where to look
for example you set core budget in concurrency settings to 1 and try to run 1vs1 ponder on or even some of the engines is set up to use 2 or more threads,
ditto for memory. the GUI already tells you where to look
Last edited by mar on Thu Jun 18, 2026 4:52 pm, edited 2 times in total.
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mar
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Re: Myracle GUI
build 72 is up:
- fix: ply limit works in eng-eng matches for polyglot books
as a side, this seems clean to defender for some inexplicable reason https://www.virustotal.com/gui/file/e2c ... 21765dd535
- fix: ply limit works in eng-eng matches for polyglot books
as a side, this seems clean to defender for some inexplicable reason https://www.virustotal.com/gui/file/e2c ... 21765dd535
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chessica
- Posts: 1124
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- Full name: Esmeralda Pinto
Re: Myracle GUI
mar wrote: ↑Thu Jun 18, 2026 4:49 pm this happens if you have a pairing that utilizes more than a possible scheduler budget and tournament cannot continue.
for example you set core budget in concurrency settings to 1 and try to run 1vs1 ponder on or even some of the engines is set up to use 2 or more threads,
ditto for memory. the GUI already tells you where to look
Code: Select all
Name Points % Elo +/- W-L-D 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
---------------------------------------------------------------------------------------------------------------------------------------------------
1 Stockfish 18 38.0/48 79.2 +231.9 75.8 +28-0=20 ==== =1== ==== ==== 1=== =111 1111 111= 1111 1111 1111 1111
2 Revolution-5.90-140626 37.5/49 76.5 +205.3 69.2 +26-0=23 ==== ==== =1== ==== ==== 1=11 1=11 111= 11=1 1111 1111 1111 1
3 Tarnished v6.0 (Eternal) 36.0/48 75.0 +190.8 72.6 +25-1=22 =0== ==== ==== ==== =1=1 1=== 11=1 1111 1111 1111 1111 111=
4 Berserk 14 35.0/48 72.9 +172.0 73.4 +24-2=22 ==== =0== ==== =0== ==== =11= 1111 1=11 1111 1=11 1111 1111
5 Rems M-091024 33.0/48 68.7 +137.0 56.1 +18-0=30 ==== ==== ==== =1== ==== 11== 1=1= 11== =1=1 11== 1=11 1111
6 Viridithas 20.0.0-dev 32.0/48 66.7 +120.4 66.2 +19-3=26 0=== ==== =0=0 ==== ==== ===1 11== 111= 1111 111= ==11 1111
7 Willow 4.0 24.0/48 50.0 +0.0 76.3 +14-14=20 =000 0=00 0=== =00= 00== ===0 001= ===1 11== 1=11 11=1 1111
8 Cheng 4.48a (bundled) 23.0/48 47.9 -14.5 87.0 +17-19=12 0000 0=00 00=0 0000 0=0= 00== 110= 111= 1==1 =11= 1111 1111
9 EveAnn 5.0 64-bit (bundled) 15.0/48 31.2 -137.0 81.7 +6-24=18 000= 000= 0000 0=00 00== 000= ===0 000= 0=== 1=== 01== 1111
10 Myrddin 0.96 14.0/48 29.2 -154.1 90.0 +7-27=14 0000 00=0 0000 0000 =0=0 0000 00== 0==0 1=== 0==1 1=11 011=
11 IsaBB NN 4.5 (avx2, bundled) 13.5/48 28.1 -163.0 88.6 +6-27=15 0000 0000 0000 0=00 00== 000= 0=00 =00= 0=== 1==0 1==1 111=
12 Sable 1.6 9.0/48 18.7 -254.7 109.6 +4-34=10 0000 0000 0000 0000 0=00 ==00 00=0 0000 10== 0=00 0==0 =111
13 Spike 1.4.1 3.0/48 6.2 -470.4 248.9 +1-43=4 0000 0000 000= 0000 0000 0000 0000 0000 0000 100= 000= =000
14 Critter 1.6a 64-bit 0.0/0 0.0 +0-0=0
15 monty 1.0.0 0.0/1 0.0 -inf +0-1=0 0
313/420 total games, 38% draws, time control:120+1, book:avt-2026b.pgnWhich engine is causing problems?
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vencenda
- Posts: 41
- Joined: Thu Dec 09, 2021 8:18 pm
- Full name: Michael Titherick
Re: Myracle GUI
A new found little bug: a Queen counts as 10 in material counting.
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chessica
- Posts: 1124
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- Full name: Esmeralda Pinto
Re: Myracle GUI
i found this errorchessica wrote: ↑Thu Jun 18, 2026 5:06 pmmar wrote: ↑Thu Jun 18, 2026 4:49 pm this happens if you have a pairing that utilizes more than a possible scheduler budget and tournament cannot continue.
for example you set core budget in concurrency settings to 1 and try to run 1vs1 ponder on or even some of the engines is set up to use 2 or more threads,
ditto for memory. the GUI already tells you where to lookI was running the tournament when the error occurred, forcing me to reduce the number of engines I had added. The tournament then continued up to the state shown above; I had just added Critter and Monty at that point. However, I don't see what is wrong, and it isn't clear to me exactly where I should be looking.Code: Select all
Name Points % Elo +/- W-L-D 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 --------------------------------------------------------------------------------------------------------------------------------------------------- 1 Stockfish 18 38.0/48 79.2 +231.9 75.8 +28-0=20 ==== =1== ==== ==== 1=== =111 1111 111= 1111 1111 1111 1111 2 Revolution-5.90-140626 37.5/49 76.5 +205.3 69.2 +26-0=23 ==== ==== =1== ==== ==== 1=11 1=11 111= 11=1 1111 1111 1111 1 3 Tarnished v6.0 (Eternal) 36.0/48 75.0 +190.8 72.6 +25-1=22 =0== ==== ==== ==== =1=1 1=== 11=1 1111 1111 1111 1111 111= 4 Berserk 14 35.0/48 72.9 +172.0 73.4 +24-2=22 ==== =0== ==== =0== ==== =11= 1111 1=11 1111 1=11 1111 1111 5 Rems M-091024 33.0/48 68.7 +137.0 56.1 +18-0=30 ==== ==== ==== =1== ==== 11== 1=1= 11== =1=1 11== 1=11 1111 6 Viridithas 20.0.0-dev 32.0/48 66.7 +120.4 66.2 +19-3=26 0=== ==== =0=0 ==== ==== ===1 11== 111= 1111 111= ==11 1111 7 Willow 4.0 24.0/48 50.0 +0.0 76.3 +14-14=20 =000 0=00 0=== =00= 00== ===0 001= ===1 11== 1=11 11=1 1111 8 Cheng 4.48a (bundled) 23.0/48 47.9 -14.5 87.0 +17-19=12 0000 0=00 00=0 0000 0=0= 00== 110= 111= 1==1 =11= 1111 1111 9 EveAnn 5.0 64-bit (bundled) 15.0/48 31.2 -137.0 81.7 +6-24=18 000= 000= 0000 0=00 00== 000= ===0 000= 0=== 1=== 01== 1111 10 Myrddin 0.96 14.0/48 29.2 -154.1 90.0 +7-27=14 0000 00=0 0000 0000 =0=0 0000 00== 0==0 1=== 0==1 1=11 011= 11 IsaBB NN 4.5 (avx2, bundled) 13.5/48 28.1 -163.0 88.6 +6-27=15 0000 0000 0000 0=00 00== 000= 0=00 =00= 0=== 1==0 1==1 111= 12 Sable 1.6 9.0/48 18.7 -254.7 109.6 +4-34=10 0000 0000 0000 0000 0=00 ==00 00=0 0000 10== 0=00 0==0 =111 13 Spike 1.4.1 3.0/48 6.2 -470.4 248.9 +1-43=4 0000 0000 000= 0000 0000 0000 0000 0000 0000 100= 000= =000 14 Critter 1.6a 64-bit 0.0/0 0.0 +0-0=0 15 monty 1.0.0 0.0/1 0.0 -inf +0-1=0 0 313/420 total games, 38% draws, time control:120+1, book:avt-2026b.pgn
Which engine is causing problems?
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mar
- Posts: 2953
- Joined: Fri Nov 26, 2010 2:00 pm
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- Full name: Martin Sedlak
Re: Myracle GUI
well, that's intentional. if you look at "the evaluation of material imbalances" by Larry Kaufman, the queen is worth 9.75 rather than the conventional wisdom that it should be 9, so I put it at 10