New J.A Compiles

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Arzam
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Full name: Arzam Sabd

Re: New J.A Compiles

Post by Arzam »

Yes Jim, I knew it but what I mean is if you aware to the build "linux-aarch64 static" musl self-contained binary?

Arzam.
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Jim Ablett
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Re: New J.A Compiles

Post by Jim Ablett »

Arzam wrote: Mon Jul 13, 2026 3:33 am Yes Jim, I knew it but what I mean is if you aware to the build "linux-aarch64 static" musl self-contained binary?

Arzam.
All my Rust android builds are compiled that way. Sometimes engines will compile ok (such as Tcheran) but will crash when run. This is an engine code issue, probably memory handling related that only author should fix it they want to.
Jim.
Joseph
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Full name: Joseph Masa

Re: New J.A Compiles

Post by Joseph »

Hi Jim,

Could you try the new version release of Zangdar, and also Lunar?

Lunar 0.4.0 (Rust):
https://github.com/Synthetica9/lunar

Zangdar 7 (C++):
https://github.com/Carbecq/Zangdar

Joseph.
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Wilhelm
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Re: New J.A Compiles

Post by Wilhelm »

Hi Jim,
in your old archive there is a Exchess251 archive but no executable. I only have a 16bit Chessbase native of Exchess 2.51. Is it possible to make a 32bit WB version? If not no problem, I can run it in a virtual W98 machine. Thank you.

Wilhelm
Ryzen 5900x, 64GB Ram, RTX3080, 1x 4TB NVME, 2x 2TB SSD, 1x 1TB SSD, 1x 2TB HDD, all custom watercooled, Win11 and Win10 Multiboot, Win98/Windows Millennium/WinXP virtual machines for 16bit engines
Retro Chess Chessmaster https://descent.at/files/
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Jim Ablett
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Re: New J.A Compiles

Post by Jim Ablett »

Wilhelm wrote: Tue Jul 14, 2026 4:46 am Hi Jim,
in your old archive there is a Exchess251 archive but no executable. I only have a 16bit Chessbase native of Exchess 2.51. Is it possible to make a 32bit WB version? If not no problem, I can run it in a virtual W98 machine. Thank you.

Wilhelm
Hi Wilhelm,

Here you are > https://drive.proton.me/urls/YNFR9C2B4W#4iKnsqNft5MS

The source code was tricky to compile. It's written to compile with ancient Borland compiler so I had to convert to Mingw32.

Jim.
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Jim Ablett
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Re: New J.A Compiles

Post by Jim Ablett »

Image
https://github.com/Carbecq/Zangdar
Zangdar 7 by Philippe Chevalier

Zangdar 7 64 JA

Windows/Linux & Android builds

Proton link:
https://drive.proton.me/urls/Y314YPJFAM#bdeIZkX2XekS

Smash link:
https://fromsmash.com/Zangdar7JA

Jim.
Frank Quisinsky
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Re: New J.A Compiles

Post by Frank Quisinsky »

Hello Jim,

people often wonder where certain individuals get all that energy from.
OK, Jim is full of energy.

BTW:
Yeah ... thats Zangdar!
Zangdar is available, is available, you know is available ...
Also nice the bugfix for Prune!

:-)

Good news!!
Energy come back ... if I am speaking for myself.

We wrote the year, July 14th, 2026 and July 13th, 2026.
National Holiday in France, such great engines!!

Now, it's going to be a head-to-head battle with Prune.
Go Zangdar and go Prune go ... the French maestros!

Best
Frank
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Jim Ablett
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Re: New J.A Compiles

Post by Jim Ablett »

Image
https://github.com/Synthetica9/lunar
Lunar 0.4.0 by Patrick Hilhorst

Lunar 0.4.0 64 JA

Windows/Linux & Android builds

Proton link:
https://drive.proton.me/urls/BTAKPB201G#R2iiVnWBfrrX

Smash link:
https://fromsmash.com/Lunar040JA

Jim.
jgilchrist
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Full name: Jonathan Gilchrist

Re: New J.A Compiles

Post by jgilchrist »

Jim Ablett wrote: Mon Jul 13, 2026 9:51 am All my Rust android builds are compiled that way. Sometimes engines will compile ok (such as Tcheran) but will crash when run. This is an engine code issue, probably memory handling related that only author should fix it they want to.
Jim.
Out of curiosity, did Tcheran write an .err.log file when it crashed? This would give me some idea of the issue.
Joseph
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Joined: Tue Jul 02, 2024 1:53 pm
Full name: Joseph Masa

Re: New J.A Compiles

Post by Joseph »

Thanks Jim, Zangdar and Lunar works fine on my phone without any errors.

Thanks again for the time and effort you spend on.

Joseph.