Two knights endgame
Moderator: Ras
-
Uri Blass
- Posts: 10961
- Joined: Thu Mar 09, 2006 12:37 am
- Location: Tel-Aviv Israel
Re: Two knights endgame
I do not have correct tablebases so I do not know if it is a mate in 55 or a draw but in your line 51...Kh8bob wrote:No it isn't... KNN vs KP is a win for the KNN in many positions. In the given position, Kf4 is a mate in 55 as follows:Dr.Wael Deeb wrote:Can you mate the black king with two knights![]()
![]()
The position is already draw no matter what you play....
1. Kf4! Kf7 2. Nd4! Ke7! 3. Ke5! f4! 4. Ngf5+! Kd7! 5. Nf3! Kc6!
6. Kd4! Kb5! 7. Ne7! Kb4 8. Nc6+! Kb5! 9. Kd5! Ka6 10. Ncd4! Kb7!
11. Nb5! Kb6! 12. Nd6! Kc7! 13. Nc4! Kd7! 14. Nb6+! Kc7! 15. Kc5!
Kb7! 16. Nd5! Ka6 17. Nc7+ Kb7! 18. Nb5! Kc8! 19. Kc6! Kd8! 20. Nbd4!
Ke7! 21. Kc7! Kf7! 22. Kd6! Ke8! 23. Nc6! Kf8! 24. Ke5 Kf7! 25. Kf5!
Kf8! 26. Kf6! Ke8! 27. Ke6! Kf8 28. Nd8 Kg8! 29. Nf7 Kg7! 30. Nd6!
Kg6! 31. Ke5! Kg7! 32. Kf5! Kh7! 33. Kf6! Kh6! 34. Nf7+ Kh5 35. N7e5!
Kh6 36. Kf7 Kh5! 37. Ke7 Kh6 38. Kf6! Kh5! 39. Kf5! Kh6 40. Nd7!
Kg7! 41. Ke6! Kg8! 42. Ke7! Kh8! 43. Kf7! Kh7 44. Nf8+ Kh6! 45. Kf6!
Kh5 46. Kf5! Kh6 47. Ne6! Kh5! 48. Ng7+! Kh6 49. Kf6! Kh7 50. Nf5!
Kg8! 51. Ke7! Kh7 52. Kf7! Kh8 53. Ng5! f3 54. Ne7 f2 55. Ng6#
is better and leads to 50 move rule draw.
Uri
-
Jack Lad
- Posts: 8557
- Joined: Wed Mar 08, 2006 10:01 pm
- Location: UK
Re: Two knights endgame
Very good question which I overlooked!Tony Thomas wrote:Wouldnt it be a draw by 50 move rule?
I am not absolutely certain about this though and black still may be able to avoid being forced to move the pawn in some other variations which would allow the 50 move rule draw.
Perhaps we need to read this first inorder to find out.
Now cracks a noble heart.—Good night, sweet Princess, And flights of angels sing thee to thy rest!
-
Dr.Wael Deeb
- Posts: 9773
- Joined: Wed Mar 08, 2006 8:44 pm
- Location: Amman,Jordan
Re: Two knights endgame
It's a dead draw position if it's played perfectly from both sidesJack Lad wrote:Very good question which I overlooked!Tony Thomas wrote:Wouldnt it be a draw by 50 move rule?However I think white can still win by forcing black to move the pawn at the right time but this means the win now takes 57 moves instead of 55 as suggested by the EGTB which would allow black to draw by the 50 move rule.
![]()
I am not absolutely certain about this though and black still may be able to avoid being forced to move the pawn in some other variations which would allow the 50 move rule draw.
Perhaps we need to read this first inorder to find out.
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
-
Terry McCracken
Re: Two knights endgame
It isn't a draw as the Black pawn must move. The 50 move rule won't be violated.Dr.Wael Deeb wrote:It's a dead draw position if it's played perfectly from both sidesJack Lad wrote:Very good question which I overlooked!Tony Thomas wrote:Wouldnt it be a draw by 50 move rule?However I think white can still win by forcing black to move the pawn at the right time but this means the win now takes 57 moves instead of 55 as suggested by the EGTB which would allow black to draw by the 50 move rule.
![]()
I am not absolutely certain about this though and black still may be able to avoid being forced to move the pawn in some other variations which would allow the 50 move rule draw.
Perhaps we need to read this first inorder to find out.
-
Jack Lad
- Posts: 8557
- Joined: Wed Mar 08, 2006 10:01 pm
- Location: UK
Re: Two knights endgame
I agree but it is very difficult to find a variation where the pawn is forced to move inorder to avoid the 50 move rule.Terry McCracken wrote:It isn't a draw as the Black pawn must move. The 50 move rule won't be violated.Dr.Wael Deeb wrote:It's a dead draw position if it's played perfectly from both sidesJack Lad wrote:Very good question which I overlooked!Tony Thomas wrote:Wouldnt it be a draw by 50 move rule?However I think white can still win by forcing black to move the pawn at the right time but this means the win now takes 57 moves instead of 55 as suggested by the EGTB which would allow black to draw by the 50 move rule.
![]()
I am not absolutely certain about this though and black still may be able to avoid being forced to move the pawn in some other variations which would allow the 50 move rule draw.
Perhaps we need to read this first inorder to find out.
Now cracks a noble heart.—Good night, sweet Princess, And flights of angels sing thee to thy rest!
-
Patatov
Re: Two knights endgame
I'm not sure about KNN vs KP but they are a few exceptions to the 50 moves rules by Fide. Some endings have been extended to 75 moves or even longer.
-
Jack Lad
- Posts: 8557
- Joined: Wed Mar 08, 2006 10:01 pm
- Location: UK
Re: Two knights endgame
In 1992 the rule was changed back to fifty moves for all positions.Patatov wrote:I'm not sure about KNN vs KP but they are a few exceptions to the 50 moves rules by Fide. Some endings have been extended to 75 moves or even longer.
Now cracks a noble heart.—Good night, sweet Princess, And flights of angels sing thee to thy rest!
-
BBauer
- Posts: 658
- Joined: Wed Mar 08, 2006 8:58 pm
Re: Two knights endgame
This looks like a win.
03. ... f4
53. ... f3
So black cannot claim a draw.
BTW. I have always appreciated this nice output from crafty,
but now I cannot get it. Crafty21.5 doesn't support tabelbases for me.
Compiling crafty20.14 on 64-bit linux system gives a lot of warnings and I do not know which make I should choose. (I could create an executable)
regards
Bernhard
03. ... f4
53. ... f3
So black cannot claim a draw.
BTW. I have always appreciated this nice output from crafty,
but now I cannot get it. Crafty21.5 doesn't support tabelbases for me.
Compiling crafty20.14 on 64-bit linux system gives a lot of warnings and I do not know which make I should choose. (I could create an executable)
regards
Bernhard
-
Uri Blass
- Posts: 10961
- Joined: Thu Mar 09, 2006 12:37 am
- Location: Tel-Aviv Israel
Re: Two knights endgame
After 51...Kh8 that is not in the line of Crafty black can play not with the pawn in move 53 and claim a draw.BBauer wrote:This looks like a win.
03. ... f4
53. ... f3
So black cannot claim a draw.
BTW. I have always appreciated this nice output from crafty,
but now I cannot get it. Crafty21.5 doesn't support tabelbases for me.
Compiling crafty20.14 on 64-bit linux system gives a lot of warnings and I do not know which make I should choose. (I could create an executable)
regards
Bernhard
Maybe white can improve earlier but it is not clear to me.
Uri