Zahak, a GoLang based chess engine

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Werner
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Re: Zahak, a GoLang based chess engine

Post by Werner »

Thanks, I think I will wait for the updated engine.
Good luck
Werner
Werner
amanjpro
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Re: Zahak, a GoLang based chess engine

Post by amanjpro »

Werner wrote: Fri Oct 08, 2021 6:39 pm Thanks, I think I will wait for the updated engine.
Good luck
Werner
Thanks, and yes next version is a bit far away... I'll be including different skill levels, Syzygy support and a much stronger net hopefully.

Idea is make the engine usable for humans :)

Regards,
Amanj
amanjpro
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Re: Zahak, a GoLang based chess engine

Post by amanjpro »

Zahak 8.0 is released with hopefully +300 elo increase

You can download it here, https://github.com/amanjpro/zahak/releases/tag/8.0

And you can read about the release here: https://zahak.amanj.me/posts/meet-zahak-8/

Zahak 8.0 will be participating in the upcoming TCEC Swiss 2 event!

Against Zahak 7.1

Code: Select all

ELO   | 301.91 +- 12.36 (95%)
CONF  | 40.0+0.40s Threads=1 Hash=64MB
GAMES | N: 3520 W: 2602 L: 135 D: 783
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CMCanavessi
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Re: Zahak, a GoLang based chess engine

Post by CMCanavessi »

Awesome release, and an incredible improvement in strength!

And with EGTBs out of the way, FRC is closer :mrgreen:
Follow my tournament and some Leela gauntlets live at http://twitch.tv/ccls
amanjpro
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Re: Zahak, a GoLang based chess engine

Post by amanjpro »

CMCanavessi wrote: Tue Oct 26, 2021 8:13 pm Awesome release, and an incredible improvement in strength!

And with EGTBs out of the way, FRC is closer :mrgreen:
Well, for FRC I need to learn it first to teach it to Zahak hhh
matejst
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Re: Zahak, a GoLang based chess engine

Post by matejst »

Congratulations, Amanj! The first impression is that it is a bit slower, but the net is much bigger than the ones in Berserk and Koivisto. I am testing it now against Danasah 9.0, and I shall probably do a short test against Seer (or use it simultaneously in analysis) to get an idea about its qualities. (Because, whatever one may think, NN's eval are not all equal).
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Scally
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Re: Zahak, a GoLang based chess engine

Post by Scally »

Great Stuff Amanj ….

I’ll retrain my weaker NETs for Levels


Al.
amanjpro
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Re: Zahak, a GoLang based chess engine

Post by amanjpro »

matejst wrote: Tue Oct 26, 2021 10:42 pm Congratulations, Amanj! The first impression is that it is a bit slower, but the net is much bigger than the ones in Berserk and Koivisto. I am testing it now against Danasah 9.0, and I shall probably do a short test against Seer (or use it simultaneously in analysis) to get an idea about its qualities. (Because, whatever one may think, NN's eval are not all equal).
Oh, yes it is slower than 7.1, because the network is bigger than that.. But the network is the same size as in Berserk.
Last edited by amanjpro on Tue Oct 26, 2021 10:56 pm, edited 1 time in total.
amanjpro
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Re: Zahak, a GoLang based chess engine

Post by amanjpro »

Scally wrote: Tue Oct 26, 2021 10:46 pm Great Stuff Amanj ….

I’ll retrain my weaker NETs for Levels


Al.
Thanks a lot :)
matejst
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Re: Zahak, a GoLang based chess engine

Post by matejst »

Since I edited my post several times (it is not easy to write in a foreign language), I deleted "slower than engines of similar strength". My impression was that it was because the net was bigger (your exe is bigger and achieves half the speed in number of nodes of Koivisto and Berserk, not to mention the depths). But to avoid further misunderstanding, just have in mind that I am not a programmer, and that I judge engines by using them for analysis and comparing their lines. While I am aware about the relativity of nodes, depths, etc., I have no technical knowledge to be precise about it.