Robodini 1.1 300 games.

Discussion of computer chess matches and engine tournaments.

Moderator: Ras

ernest
Posts: 2053
Joined: Wed Mar 08, 2006 8:30 pm

Re: Robodini 1.1 300 games.

Post by ernest »

ernest wrote:
Tomcass wrote: Robodini 1.1 - Houdini 3 Pro x64_1 24.0 - 26.0 +8/=32/-10 48.00%
I certainly did not get such good Robodini 1.1 result against Houdini 3.

Dualcore@3Ghz, Win XP 64-bit
1 real core
Ponder: On.
GUI: Fritz 11
Book: PB5m (5 moves)
Time control: 2'+1"
Nalimov5 (used by Houdini, and only at GUI level by Robodini)

Houdini 3 x64 Nlm 1Thread - Robodini 1.1 x64 -Ponder
+60 -30 =86 103-73 (total 176 games)
58.5% or +61 Elo (95% error-bar: ±38 Elo) for Houdini 3
It seems I got carried away... or got the short end of statistics ! :o

Another run, with the same PB5m (5 moves) book this time gave the usual close result between Houdini 3 and Robodini.

Houdini 3 x64 Nlm 1Thread - Robodini 1.1 x64 -Ponder
+51 -49 =94 98-96 (total 194 games)
50.5% or +4 Elo (95% error-bar: ±36 Elo) for Houdini 3
User avatar
M ANSARI
Posts: 3734
Joined: Thu Mar 16, 2006 7:10 pm

Re: Robodini 1.1 300 games.

Post by M ANSARI »

Since it is basically a clone of H3, then the results should be pretty much the same. But really you can buy the original with MP support for less than it would cost a dinner at an average restaurant! The idea behind Robodini was to show that today it is very easy for someone with good RE knowledge to create a program from a closed sources engine. Especially if the engine started off from a known template.