fastchess-gui: a light GUI for engine testing and tournaments, built on fastchess

Discussion of anything and everything relating to chess playing software and machines.

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j_romang
Posts: 124
Joined: Mon May 16, 2011 2:52 am

Re: fastchess-gui: a light GUI for engine testing and tournaments, built on fastchess

Post by j_romang »

MartinBryant wrote: ↑Sat Nov 14, 2026 10:16 am Fantastic piece of work. Thank you so much.
Does that mean I can delete all my fastchess .bat files now? :D
Thanks Martin, glad you like it! :D

Mostly, yes :) Everything the .bat files pass to fastchess (engines and their options, time control, book, SPRT, concurrency, adjudication, tablebases) is set in the GUI and can be saved as a template. If you still want to script runs, the headless mode does it without a window: fastchess-gui --run setup.json starts a tournament from a saved setup, fastchess-gui --run <folder> resumes one, with exit codes and a clean stop on Ctrl+C. The queue chains several tournaments.
mar
Posts: 3115
Joined: Fri Nov 26, 2010 2:00 pm
Location: Czech Republic
Full name: Martin Sedlak

Re: fastchess-gui: a light GUI for engine testing and tournaments, built on fastchess

Post by mar »

j_romang wrote: ↑Sat Nov 14, 2026 9:19 am Myracle seems to have done the same for you, hence the twins. That's the price of having a format everyone wants to follow. :lol:
what kind of nonsense is this, Gabor asked for only one thing regarding the crosstable - and that was to include the event name,
the draw percentage was asked for by Guenther, the book was asked for by someone in the thread and the rest was there since the beginning, hence your statement is false.

I understand you took literally every possible shortcut there is but plagiarising even the crosstable layout, oh boy that's really low.
j_romang
Posts: 124
Joined: Mon May 16, 2011 2:52 am

Re: fastchess-gui: a light GUI for engine testing and tournaments, built on fastchess

Post by j_romang »

You're right, I got that wrong, sorry. The sort orders and the footer line came from Myracle, not from Gabor's posts. Using a layout testers already know isn't plagiarism to me, there's no point reinventing the wheel. I added to the v0.5.0 notes said these features were seen in Myracle.
j_romang
Posts: 124
Joined: Mon May 16, 2011 2:52 am

Re: fastchess-gui: a light GUI for engine testing and tournaments, built on fastchess

Post by j_romang »

To set the record straight: the layout I followed came from the gauntlet tables posted in the Myracle GUI thread, which are Myracle's own crosstable files. I mistook them for Gabor's format, so my remark that Myracle had done the same for us was wrong. Credit for that layout goes to Myracle. And since fastchess-gui is open source, Myracle is welcome to take any idea from it in return.
mar
Posts: 3115
Joined: Fri Nov 26, 2010 2:00 pm
Location: Czech Republic
Full name: Martin Sedlak

Re: fastchess-gui: a light GUI for engine testing and tournaments, built on fastchess

Post by mar »

j_romang wrote: ↑Sat Nov 14, 2026 1:03 pm And since fastchess-gui is open source, Myracle is welcome to take any idea from it in return.
stop it, really. this is not how I work, having tried the binary (not sure why the fastchess binary is included since this is a fork of it), I saw nothing interesting or original that i havent seen elsewhere. its not even the first fastchess frontend. now please leave my GUI out of this, I only wanted to correct a false statement, which you already set straight, so nothing else is needed.