Daniel Shawul wrote:Probably it is not compiled for MP so I will send you a link to the new one right away. Edit: Here is a link. Please keep the log files on so that I can debug problems later if anything comes up.
Thanks, that seems to work
I'll start running games tonight. (Running 6-core games while I'm awake and actually using the computer is not a good idea, as I'll often be doing stuff that compete for resources).
I uploaded a version of HaChu that implements Makruk to http://hgm.nubati.net/hachu.exe . Apart from adding Makruk there were no changes (well, only that its '+' promotion character suitable for Shogi was also used in Shatranj, and I now fixed that), so it remains the same weak engine.
Sorry, still not sure when I will get around to running a tournament. I am moving countries in the summer, and preparations for that is eating up a lot of time.
I still want to run a Makruk tournament at some point, but can unfortunately not commit at all to when I will find the time for it.
No problem at all. BTW I released TeleSpace a grand variant engine here, https://sites.google.com/site/deuterium ... iles/grand
This is basically from Bihasa. Latest test seems to be doing well.
TeleSpace has time odds of 2. TC 40/5 from 15 fixed start positions with color reversed.