Hi folks,
I need help loading Bright 0.2c into Arena.
Thanks!
Loading Bright0.2c
Moderator: Ras
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Werner
- Posts: 3015
- Joined: Wed Mar 08, 2006 10:09 pm
- Location: Germany
- Full name: Werner Schüle
Re: Loading Bright0.2c
Hi Andranik,
... we´ve got not too much infos from your problems.
Do you have the engine
I just installed it as uci-engine into Arena 1.99b5 without any problems.
I am using WinXP 64bit and AMD processore here.
regards
... we´ve got not too much infos from your problems.
Do you have the engine
I just installed it as uci-engine into Arena 1.99b5 without any problems.
I am using WinXP 64bit and AMD processore here.
regards
Werner
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playjunior
- Posts: 338
- Joined: Fri Jun 22, 2007 12:53 am
Re: Loading Bright0.2c
You're right, sorry !
Yes, I have the engine. I thought it's a Winboard engine, because when I add it with a wizard it shows as Winboard.
Then, it simply does not load when I start an Engine tournament.
Yes, I have the engine. I thought it's a Winboard engine, because when I add it with a wizard it shows as Winboard.
Then, it simply does not load when I start an Engine tournament.
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Tony Thomas
Re: Loading Bright0.2c
Using the wizard under arena is no longer recommended. I am assuming that you got it working correctly.
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playjunior
- Posts: 338
- Joined: Fri Jun 22, 2007 12:53 am
Re: Loading Bright0.2c
Thank you very much.Tony Thomas wrote:Using the wizard under arena is no longer recommended. I am assuming that you got it working correctly.
I tried and it works as a UCI engine.
I am running a tornament with Toga II 1.4 beta5, Rybka1.0, Fruit-051103, Glaurung 1.2.1, and now Bright 0.2c is joining them.
Probably it would be better if I ran it with Glaurung 2.0 instead of 1.2.1. Whatever
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Ovyron
- Posts: 4562
- Joined: Tue Jul 03, 2007 4:30 am
Re: Loading Bright0.2c
Bright is wonderful! Here's a game from my tourney:
[White "bright-0.2c"]
[Black "Naum 2.0"]
[Result "1-0"]
1. e4 {0.23/14 12}
e6 {0.44/13 17} 2. Nf3 {0.24/13 16} Nf6 {0.51/13 8} 3. e5 {0.21/13 11} Nd5 {
0.50/13 8} 4. c4 {0.31/14 13} Nb4 {0.60/13 8} 5. a3 {0.30/13 18} N4c6 {
0.54/14 8} 6. Nc3 {0.55/13 9} d6 {0.58/14 8} 7. exd6 {0.49/13 9} Bxd6 {
0.50/13 8} 8. d4 {0.49/13 9} O-O {0.64/13 9} 9. Bd3 {0.60/12 8} e5 {0.25/12 8}
10. d5 {0.74/11 7} Nd4 {0.07/12 7} 11. Nxd4 {0.65/11 7} exd4 {0.24/6 0} 12. Ne4
{0.50/11 5} Bf5 {0.32/13 10} 13. Nxd6 {0.64/12 7} Qxd6 {0.23/14 8} 14. Bxf5 {
0.61/13 6} Qe5+ {0.38/14 10} 15. Be3 {0.52/14 7} dxe3 {0.51/13 9} 16. Qh5 {
1.02/13 7} exf2+ {0.56/14 8} 17. Kf1 {1.02/13 7} g6 {0.31/14 7} 18. Bxg6 {
1.32/13 5} Qg7 {1.15/13 17} 19. Bf5 {1.28/13 7} Na6 {0.96/12 7} 20. Rc1 {
1.47/10 5} Rad8 {1.41/13 13} 21. Rc3 {1.51/10 5} Rd6 {1.47/13 7} 22. Rg3 {
1.52/11 7} Rg6 {1.38/14 7} 23. Qe2 {1.57/11 5} Qd4 {1.66/13 10} 24. Bxg6 {
2.31/12 6} fxg6 {2.11/14 7} 25. Rg4 {2.30/13 6} Qg7 {2.43/14 7} 26. g3 {
2.48/13 6} h5 {2.70/13 6} 27. Rf4 {2.74/14 7} Rxf4 {2.64/13 7} 28. gxf4 {
2.66/14 7} Qd4 {2.68/13 6} 29. Kg2 {2.66/12 7} Nc5 {1.63/10 6} 30. Qe8+ {
2.67/12 7} Kh7 {2.41/13 7} 31. Qe7+ {2.44/12 7} Kh6 {2.41/12 7} 32. Qe5 {
3.46/13 7} Qe4+ {3.35/13 6} 33. Qxe4 {3.87/15 7} Nxe4 {3.35/11 0} 34. Rd1 {
4.11/16 5} b6 {3.58/15 7} 35. Rd4 {4.43/16 6} Nf6 {3.74/15 8} 36. Kxf2 {
4.40/16 7} Kg7 {3.81/15 7} 37. Kf3 {4.86/15 7} Ne8 {4.23/16 11} 38. b4 {
5.12/16 5} Kf6 {4.55/16 7} 39. c5 {5.20/16 6} Ke7 {4.76/16 7} 40. Re4+ {
5.51/16 7} Kf7 {5.17/15 6} 41. Re1 {5.60/16 7} bxc5 {5.43/14 7} 42. bxc5 {
5.71/17 7} Nf6 {6.26/16 7} 43. d6 {5.77/17 6} cxd6 {7.19/17 7} 44. cxd6 {
6.21/18 7} Kf8 {7.34/17 6} 45. Re6 {6.91/17 7} Nd7 {7.68/16 7} 46. Rxg6 {
7.05/16 6} Kf7 {7.90/16 6} 47. f5 {7.37/16 5} a6 {8.65/15 7} 48. Re6 {7.55/16 8
} Nb6 {15.59/16 6} 49. Kf4 {10.89/16 5} Kf8 {19.87/15 7} 50. f6 {#11/13 7} h4 {
#8/14 5} 51. Kg5 {#8/13 6} a5 {#7/13 0} 52. Re7 {#6/10 0} h3 {#6/12 0} 53. a4 {
#5/8 0} Nd7 {#4/5 0} 54. Rxd7 {#4/6 0} Ke8 {#3/4 0} 55. Re7+ {#3/4 0} Kf8 {
#2/3 0} 56. d7 {#2/2 0} Kg8 {#1/3 0} 57. d8=Q# {#1/1 0 Checkmate !!} 1-0
(Please, let's look more at these games as that's what chess is about, not only some 2800-2900 numbers
)
[White "bright-0.2c"]
[Black "Naum 2.0"]
[Result "1-0"]
1. e4 {0.23/14 12}
e6 {0.44/13 17} 2. Nf3 {0.24/13 16} Nf6 {0.51/13 8} 3. e5 {0.21/13 11} Nd5 {
0.50/13 8} 4. c4 {0.31/14 13} Nb4 {0.60/13 8} 5. a3 {0.30/13 18} N4c6 {
0.54/14 8} 6. Nc3 {0.55/13 9} d6 {0.58/14 8} 7. exd6 {0.49/13 9} Bxd6 {
0.50/13 8} 8. d4 {0.49/13 9} O-O {0.64/13 9} 9. Bd3 {0.60/12 8} e5 {0.25/12 8}
10. d5 {0.74/11 7} Nd4 {0.07/12 7} 11. Nxd4 {0.65/11 7} exd4 {0.24/6 0} 12. Ne4
{0.50/11 5} Bf5 {0.32/13 10} 13. Nxd6 {0.64/12 7} Qxd6 {0.23/14 8} 14. Bxf5 {
0.61/13 6} Qe5+ {0.38/14 10} 15. Be3 {0.52/14 7} dxe3 {0.51/13 9} 16. Qh5 {
1.02/13 7} exf2+ {0.56/14 8} 17. Kf1 {1.02/13 7} g6 {0.31/14 7} 18. Bxg6 {
1.32/13 5} Qg7 {1.15/13 17} 19. Bf5 {1.28/13 7} Na6 {0.96/12 7} 20. Rc1 {
1.47/10 5} Rad8 {1.41/13 13} 21. Rc3 {1.51/10 5} Rd6 {1.47/13 7} 22. Rg3 {
1.52/11 7} Rg6 {1.38/14 7} 23. Qe2 {1.57/11 5} Qd4 {1.66/13 10} 24. Bxg6 {
2.31/12 6} fxg6 {2.11/14 7} 25. Rg4 {2.30/13 6} Qg7 {2.43/14 7} 26. g3 {
2.48/13 6} h5 {2.70/13 6} 27. Rf4 {2.74/14 7} Rxf4 {2.64/13 7} 28. gxf4 {
2.66/14 7} Qd4 {2.68/13 6} 29. Kg2 {2.66/12 7} Nc5 {1.63/10 6} 30. Qe8+ {
2.67/12 7} Kh7 {2.41/13 7} 31. Qe7+ {2.44/12 7} Kh6 {2.41/12 7} 32. Qe5 {
3.46/13 7} Qe4+ {3.35/13 6} 33. Qxe4 {3.87/15 7} Nxe4 {3.35/11 0} 34. Rd1 {
4.11/16 5} b6 {3.58/15 7} 35. Rd4 {4.43/16 6} Nf6 {3.74/15 8} 36. Kxf2 {
4.40/16 7} Kg7 {3.81/15 7} 37. Kf3 {4.86/15 7} Ne8 {4.23/16 11} 38. b4 {
5.12/16 5} Kf6 {4.55/16 7} 39. c5 {5.20/16 6} Ke7 {4.76/16 7} 40. Re4+ {
5.51/16 7} Kf7 {5.17/15 6} 41. Re1 {5.60/16 7} bxc5 {5.43/14 7} 42. bxc5 {
5.71/17 7} Nf6 {6.26/16 7} 43. d6 {5.77/17 6} cxd6 {7.19/17 7} 44. cxd6 {
6.21/18 7} Kf8 {7.34/17 6} 45. Re6 {6.91/17 7} Nd7 {7.68/16 7} 46. Rxg6 {
7.05/16 6} Kf7 {7.90/16 6} 47. f5 {7.37/16 5} a6 {8.65/15 7} 48. Re6 {7.55/16 8
} Nb6 {15.59/16 6} 49. Kf4 {10.89/16 5} Kf8 {19.87/15 7} 50. f6 {#11/13 7} h4 {
#8/14 5} 51. Kg5 {#8/13 6} a5 {#7/13 0} 52. Re7 {#6/10 0} h3 {#6/12 0} 53. a4 {
#5/8 0} Nd7 {#4/5 0} 54. Rxd7 {#4/6 0} Ke8 {#3/4 0} 55. Re7+ {#3/4 0} Kf8 {
#2/3 0} 56. d7 {#2/2 0} Kg8 {#1/3 0} 57. d8=Q# {#1/1 0 Checkmate !!} 1-0
(Please, let's look more at these games as that's what chess is about, not only some 2800-2900 numbers
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Dr.Wael Deeb
- Posts: 9773
- Joined: Wed Mar 08, 2006 8:44 pm
- Location: Amman,Jordan
Re: Loading Bright0.2c
Are you playing without an opening book?Ovyron wrote:Bright is wonderful! Here's a game from my tourney:
[White "bright-0.2c"]
[Black "Naum 2.0"]
[Result "1-0"]
1. e4 {0.23/14 12}
e6 {0.44/13 17} 2. Nf3 {0.24/13 16} Nf6 {0.51/13 8} 3. e5 {0.21/13 11} Nd5 {
0.50/13 8} 4. c4 {0.31/14 13} Nb4 {0.60/13 8} 5. a3 {0.30/13 18} N4c6 {
0.54/14 8} 6. Nc3 {0.55/13 9} d6 {0.58/14 8} 7. exd6 {0.49/13 9} Bxd6 {
0.50/13 8} 8. d4 {0.49/13 9} O-O {0.64/13 9} 9. Bd3 {0.60/12 8} e5 {0.25/12 8}
10. d5 {0.74/11 7} Nd4 {0.07/12 7} 11. Nxd4 {0.65/11 7} exd4 {0.24/6 0} 12. Ne4
{0.50/11 5} Bf5 {0.32/13 10} 13. Nxd6 {0.64/12 7} Qxd6 {0.23/14 8} 14. Bxf5 {
0.61/13 6} Qe5+ {0.38/14 10} 15. Be3 {0.52/14 7} dxe3 {0.51/13 9} 16. Qh5 {
1.02/13 7} exf2+ {0.56/14 8} 17. Kf1 {1.02/13 7} g6 {0.31/14 7} 18. Bxg6 {
1.32/13 5} Qg7 {1.15/13 17} 19. Bf5 {1.28/13 7} Na6 {0.96/12 7} 20. Rc1 {
1.47/10 5} Rad8 {1.41/13 13} 21. Rc3 {1.51/10 5} Rd6 {1.47/13 7} 22. Rg3 {
1.52/11 7} Rg6 {1.38/14 7} 23. Qe2 {1.57/11 5} Qd4 {1.66/13 10} 24. Bxg6 {
2.31/12 6} fxg6 {2.11/14 7} 25. Rg4 {2.30/13 6} Qg7 {2.43/14 7} 26. g3 {
2.48/13 6} h5 {2.70/13 6} 27. Rf4 {2.74/14 7} Rxf4 {2.64/13 7} 28. gxf4 {
2.66/14 7} Qd4 {2.68/13 6} 29. Kg2 {2.66/12 7} Nc5 {1.63/10 6} 30. Qe8+ {
2.67/12 7} Kh7 {2.41/13 7} 31. Qe7+ {2.44/12 7} Kh6 {2.41/12 7} 32. Qe5 {
3.46/13 7} Qe4+ {3.35/13 6} 33. Qxe4 {3.87/15 7} Nxe4 {3.35/11 0} 34. Rd1 {
4.11/16 5} b6 {3.58/15 7} 35. Rd4 {4.43/16 6} Nf6 {3.74/15 8} 36. Kxf2 {
4.40/16 7} Kg7 {3.81/15 7} 37. Kf3 {4.86/15 7} Ne8 {4.23/16 11} 38. b4 {
5.12/16 5} Kf6 {4.55/16 7} 39. c5 {5.20/16 6} Ke7 {4.76/16 7} 40. Re4+ {
5.51/16 7} Kf7 {5.17/15 6} 41. Re1 {5.60/16 7} bxc5 {5.43/14 7} 42. bxc5 {
5.71/17 7} Nf6 {6.26/16 7} 43. d6 {5.77/17 6} cxd6 {7.19/17 7} 44. cxd6 {
6.21/18 7} Kf8 {7.34/17 6} 45. Re6 {6.91/17 7} Nd7 {7.68/16 7} 46. Rxg6 {
7.05/16 6} Kf7 {7.90/16 6} 47. f5 {7.37/16 5} a6 {8.65/15 7} 48. Re6 {7.55/16 8
} Nb6 {15.59/16 6} 49. Kf4 {10.89/16 5} Kf8 {19.87/15 7} 50. f6 {#11/13 7} h4 {
#8/14 5} 51. Kg5 {#8/13 6} a5 {#7/13 0} 52. Re7 {#6/10 0} h3 {#6/12 0} 53. a4 {
#5/8 0} Nd7 {#4/5 0} 54. Rxd7 {#4/6 0} Ke8 {#3/4 0} 55. Re7+ {#3/4 0} Kf8 {
#2/3 0} 56. d7 {#2/2 0} Kg8 {#1/3 0} 57. d8=Q# {#1/1 0 Checkmate !!} 1-0
(Please, let's look more at these games as that's what chess is about, not only some 2800-2900 numbers)
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
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Ovyron
- Posts: 4562
- Joined: Tue Jul 03, 2007 4:30 am
Re: Loading Bright0.2c
Yes, I don't trust opening books so I prefer to use fixed opening positions.Dr.Wael Deeb wrote:Are you playing without an opening book?
The starting opening position is fixed so I had to use it also (But, on future Bright-Naum games, the same starting position will not repeat to ensure that I will never get a repeated game [since repeated games are the main reason that bookless games are avoided] - It punishes programmers that didn't care about programming opening knowledge on their engines, and I don't see anything wrong with that
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Dr.Wael Deeb
- Posts: 9773
- Joined: Wed Mar 08, 2006 8:44 pm
- Location: Amman,Jordan
Re: Loading Bright0.2c
Ok,thanks,I didn't know that it's a fixed position....Ovyron wrote:Yes, I don't trust opening books so I prefer to use fixed opening positions.Dr.Wael Deeb wrote:Are you playing without an opening book?
The starting opening position is fixed so I had to use it also (But, on future Bright-Naum games, the same starting position will not repeat to ensure that I will never get a repeated game [since repeated games are the main reason that bookless games are avoided] - It punishes programmers that didn't care about programming opening knowledge on their engines, and I don't see anything wrong with that)
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
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playjunior
- Posts: 338
- Joined: Fri Jun 22, 2007 12:53 am
Re: Loading Bright0.2c
Interesting! I would indeed like to know which programs play openings well (by themselves), because in my games I am very often out-of-book by move, say, 10.Ovyron wrote:Yes, I don't trust opening books so I prefer to use fixed opening positions.Dr.Wael Deeb wrote:Are you playing without an opening book?
The starting opening position is fixed so I had to use it also (But, on future Bright-Naum games, the same starting position will not repeat to ensure that I will never get a repeated game [since repeated games are the main reason that bookless games are avoided] - It punishes programmers that didn't care about programming opening knowledge on their engines, and I don't see anything wrong with that)
Some engines are very good in the middlegame but play weird moves in the opening.