subject says it all.
Best,
Which GUI is best for testing 64 bit engines?
Moderator: Ras
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beachknight
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Which GUI is best for testing 64 bit engines?
hi, merhaba, hallo HT
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Albert Silver
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Re: Which GUI is best for testing 64 bit engines?
Either Arena or Chess Assistant.beachknight wrote:subject says it all.
Best,
Albert
"Tactics are the bricks and sticks that make up a game, but positional play is the architectural blueprint."
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Werner
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Albert Silver
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Re: Which GUI is best for testing 64 bit engines?
Does it support 64-bit UCI engines as well?Werner wrote:....
Chessbase for Zap!Chess... x64
"Tactics are the bricks and sticks that make up a game, but positional play is the architectural blueprint."
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Dr.Wael Deeb
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Re: Which GUI is best for testing 64 bit engines?
Yes....Albert Silver wrote:Does it support 64-bit UCI engines as well?Werner wrote:....
Chessbase for Zap!Chess... x64
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
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mclane
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Re: Which GUI is best for testing 64 bit engines?
but arena 1.99 beta 4 is better.
the problem with zapchess is that the engine-tournament and the match-features are not that good like the ones in arena.
e.g. if you stop a match or an engine-tournament IN a game, you cannot continue it.
or if you change a parameter of ONE participant of the engine-tournament, the chessbase GUI starts the tournament again and you lose all data that was generated before. you can e.g. not let a late-entry participate without destroying the whole tournament.
one reason you will have to change parameters of ONE engine is e.g. the opening-book-bug in chessbase gui's. although you linked the engine with an opening book, when you start the tournament the engine suddenly plays WITHOUT book.
if this happens after 20 other games have happened with other engines, and you now change it, you lose those 20 games.
the problem with zapchess is that the engine-tournament and the match-features are not that good like the ones in arena.
e.g. if you stop a match or an engine-tournament IN a game, you cannot continue it.
or if you change a parameter of ONE participant of the engine-tournament, the chessbase GUI starts the tournament again and you lose all data that was generated before. you can e.g. not let a late-entry participate without destroying the whole tournament.
one reason you will have to change parameters of ONE engine is e.g. the opening-book-bug in chessbase gui's. although you linked the engine with an opening book, when you start the tournament the engine suddenly plays WITHOUT book.
if this happens after 20 other games have happened with other engines, and you now change it, you lose those 20 games.
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Graham Banks
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- Location: Auckland, NZ
Re: Which GUI is best for testing 64 bit engines?
I've never seen the book bug in Chessbase GUIs.mclane wrote:but arena 1.99 beta 4 is better.
the problem with zapchess is that the engine-tournament and the match-features are not that good like the ones in arena.
e.g. if you stop a match or an engine-tournament IN a game, you cannot continue it.
or if you change a parameter of ONE participant of the engine-tournament, the chessbase GUI starts the tournament again and you lose all data that was generated before. you can e.g. not let a late-entry participate without destroying the whole tournament.
one reason you will have to change parameters of ONE engine is e.g. the opening-book-bug in chessbase gui's. although you linked the engine with an opening book, when you start the tournament the engine suddenly plays WITHOUT book.
if this happens after 20 other games have happened with other engines, and you now change it, you lose those 20 games.
Also it's very easy to edit a Chessbase GUI tournament if you know how, without losing any games.
Same applies for the Shredder and ChessGUI GUIs.
Having said this, I agree that the Arena GUI is the easiest GUI to edit a tournament in.
gbanksnz at gmail.com
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tmokonen
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- Full name: Tony Mokonen
Re: Which GUI is best for testing 64 bit engines?
I've encountered this opening book bug before. It occurs if you choose a book for an engine first, then set the parameters afterwards. If you set the parameters first, then choose the book, then it seems to be ok.Graham Banks wrote:I've never seen the book bug in Chessbase GUIs.mclane wrote:but arena 1.99 beta 4 is better.
one reason you will have to change parameters of ONE engine is e.g. the opening-book-bug in chessbase gui's. although you linked the engine with an opening book, when you start the tournament the engine suddenly plays WITHOUT book.
if this happens after 20 other games have happened with other engines, and you now change it, you lose those 20 games.
Tony
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Graham Banks
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- Location: Auckland, NZ
Re: Which GUI is best for testing 64 bit engines?
Yes - you're correct. I assumed it was standard practice to enter the engine parameters first.tmokonen wrote:I've encountered this opening book bug before. It occurs if you choose a book for an engine first, then set the parameters afterwards. If you set the parameters first, then choose the book, then it seems to be ok.Graham Banks wrote:I've never seen the book bug in Chessbase GUIs.mclane wrote:but arena 1.99 beta 4 is better.
one reason you will have to change parameters of ONE engine is e.g. the opening-book-bug in chessbase gui's. although you linked the engine with an opening book, when you start the tournament the engine suddenly plays WITHOUT book.
if this happens after 20 other games have happened with other engines, and you now change it, you lose those 20 games.
Tony
Regards, Graham.
gbanksnz at gmail.com