Finally, here it is folks. This is pretty much the version that played in the WCRCC, with the addition of native Windows code for SMP compatibility (generously contributed by Teemu Pudas). There are still some weird issues with SMP: only with 2 processors its stable, and even then some searches the child processor won't search. It also still eats up processor time when idle in SMP mode, so either play with ponder off, or just have some extra processors. I just haven't really had the time to fix these problems, but I figure it's better to get something out that kind of works than nothing at all. ZCT does now have a user-adjustable path for EGBBs though.
This release includes Jim Ablett-compiled Windows executables for 32 and 64 bit, SMP and non. There is also an opening book by Dr. Wael Deeb.
https://sourceforge.net/project/showfil ... _id=226014
There is also a new ZCT mailing list, for release announcements, code improvement discussions, bug reports, chatting, etc. You can sign up here: https://lists.sourceforge.net/lists/listinfo/zct-list
A big thanks to Teemu Pudas, Fonzy Bluemers, and Jim Ablett for all kinds of help, Wael Deeb for the book, Patrick Buchmann, Graham Banks, and Aart Bik for running tournaments with ZCT, and everyone else that uses ZCT. I hope you enjoy this latest offering.
ZCT 0.3.2451
Moderator: Ras
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Zach Wegner
- Posts: 1922
- Joined: Thu Mar 09, 2006 12:51 am
- Location: Earth
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F. Bluemers
- Posts: 880
- Joined: Thu Mar 09, 2006 11:21 pm
- Location: Nederland
Re: ZCT 0.3.2451
Thanks for the new version ,Zach 
Some extra power is needed to stop this Twisted Logic monster messing up my dirty tour
my linux box is busy,
is this feature in windows only?
Best
Fonzy
Some extra power is needed to stop this Twisted Logic monster messing up my dirty tour
Code: Select all
It also still eats up processor time when idle in SMP modeis this feature in windows only?
Best
Fonzy
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Zach Wegner
- Posts: 1922
- Joined: Thu Mar 09, 2006 12:51 am
- Location: Earth
Re: ZCT 0.3.2451
My pleasure. Guys like you are what make the CC community so great.F. Bluemers wrote:Thanks for the new version ,Zach
Hehe... I don't know how much this will help. Maybe you should go download xyclOps...Some extra power is needed to stop this Twisted Logic monster messing up my dirty tour![]()
Unfortunately yes, but only the extra processors are affected. So for example you could run a single processor program against ZCT ponder off on a dual core. ZCT's main processor won't eat up CPU time, and the idle one can churn alongside the other program.my linux box is busy,Code: Select all
It also still eats up processor time when idle in SMP mode
is this feature in windows only?
Best
Fonzy
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F. Bluemers
- Posts: 880
- Joined: Thu Mar 09, 2006 11:21 pm
- Location: Nederland
Re: ZCT 0.3.2451
This particular smp bug is/has been hunting crafty and arasan as well iirc.Zach Wegner wrote:My pleasure. Guys like you are what make the CC community so great.F. Bluemers wrote:Thanks for the new version ,ZachHehe... I don't know how much this will help. Maybe you should go download xyclOps...Some extra power is needed to stop this Twisted Logic monster messing up my dirty tour![]()
eh ... no
Unfortunately yes, but only the extra processors are affected. So for example you could run a single processor program against ZCT ponder off on a dual core. ZCT's main processor won't eat up CPU time, and the idle one can churn alongside the other program.my linux box is busy,Code: Select all
It also still eats up processor time when idle in SMP mode
is this feature in windows only?
Best
Fonzy
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Dr.Wael Deeb
- Posts: 9773
- Joined: Wed Mar 08, 2006 8:44 pm
- Location: Amman,Jordan
Re: ZCT 0.3.2451
Congratulations for your first MP release and good luckZach Wegner wrote:Finally, here it is folks. This is pretty much the version that played in the WCRCC, with the addition of native Windows code for SMP compatibility (generously contributed by Teemu Pudas). There are still some weird issues with SMP: only with 2 processors its stable, and even then some searches the child processor won't search. It also still eats up processor time when idle in SMP mode, so either play with ponder off, or just have some extra processors. I just haven't really had the time to fix these problems, but I figure it's better to get something out that kind of works than nothing at all. ZCT does now have a user-adjustable path for EGBBs though.
This release includes Jim Ablett-compiled Windows executables for 32 and 64 bit, SMP and non. There is also an opening book by Dr. Wael Deeb.
https://sourceforge.net/project/showfil ... _id=226014
There is also a new ZCT mailing list, for release announcements, code improvement discussions, bug reports, chatting, etc. You can sign up here: https://lists.sourceforge.net/lists/listinfo/zct-list
A big thanks to Teemu Pudas, Fonzy Bluemers, and Jim Ablett for all kinds of help, Wael Deeb for the book, Patrick Buchmann, Graham Banks, and Aart Bik for running tournaments with ZCT, and everyone else that uses ZCT. I hope you enjoy this latest offering.
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
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swami
- Posts: 6664
- Joined: Thu Mar 09, 2006 4:21 am
Re: ZCT 0.3.2451
Thanks Zach, With Mp support and stronger version that scored 7.5 in World Rapid Champs, It is gonna make a big leap in elo. 
Btw, Is .2451 in version number something related to the engine's ratings from your test? or am I just being a comp chess geek?
Btw, Is .2451 in version number something related to the engine's ratings from your test? or am I just being a comp chess geek?
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Zach Wegner
- Posts: 1922
- Joined: Thu Mar 09, 2006 12:51 am
- Location: Earth
Re: ZCT 0.3.2451
I'm not sure how much stronger it will be than .2447. That's what you guys are for.swami wrote:Thanks Zach, With Mp support and stronger version that scored 7.5 in World Rapid Champs, It is gonna make a big leap in elo.
And I just now realized I forgot to mention thank you in the original post for testing ZCT.
So, thanks for testing!! And Tony Thomas too! I should've covered my bases. Thanks to everyone for testing it if you have!
No, but I hope so. Here's the story of my rating system:Btw, Is .2451 in version number something related to the engine's ratings from your test? or am I just being a comp chess geek?
Back when I started the rewrite of my old engine, three years ago, I made a folder called nz0.2. That is, new ZCT, 2nd version. The next version was nz0.21, then .22. Here I decided to go even more fine grained so I could keep my changes a little more organized, so the next version was .221. Once this got into the .23s, I made a new testing framework that I would put tons of changes into, just little tweaks and such, and then have the computer work out the strength. I lost the old testing framework with my new computer, but I've been slowly building it back up, so the version numbers haven't been increasing all that much. At some point along the way I realized that this was really the 3rd full chess program I've made, so hence the 0.3.x. This has just grown over time.
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swami
- Posts: 6664
- Joined: Thu Mar 09, 2006 4:21 am
Re: ZCT 0.3.2451
Welcome, and Thanks, Zach for an explanation of the story behind the version number. 