in this case toys = chess programs
So easy for humans to spot.
[d] 8/4p3/rr1p1p2/bkp1PPp1/1p1P2Pp/p1PK3P/PPB5/8 w - -
Seperating the men from the toys - test position
Moderator: Ras
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Re: Seperating the men from the toys - test position
I assume you are looking for 1. c4+ Kc6 2. d5+ K-any 3. d5 and then putting the B on b3 to lock things up? Crafty will play this instantly, but it has no clue it is a draw because it will take a ton of move to either reach the 50 move counter or cause black to repeat...Howard E wrote:in this case toys = chess programs
So easy for humans to spot.
[d] 8/4p3/rr1p1p2/bkp1PPp1/1p1P2Pp/p1PK3P/PPB5/8 w - -
Also looks like c4, d5 and b3 will work too...
Last edited by bob on Mon Apr 06, 2009 10:09 pm, edited 1 time in total.
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Re: Seperating the men from the toys - test position
This one is even better (found by Shredder instantly)bob wrote:I assume you are looking for 1. c4+ Kc6 2. d5+ K-any 3. d5 and then putting the B on b3 to lock things up? Crafty will play this instantly, but it has no clue it is a draw because it will take a ton of move to either reach the 50 move counter or cause black to repeat...Howard E wrote:in this case toys = chess programs
So easy for humans to spot.
[d] 8/4p3/rr1p1p2/bkp1PPp1/1p1P2Pp/p1PK3P/PPB5/8 w - -
29/44 0:24 -0.29 1.Ba4+ Kxa4 2.b3+ Kb5 3.c4+ Kc6
4.d5+ Kb7 5.e6 (77.504.863) 3179 SB:8
best move: Bc2-a4 time: 0:29.047 min n/s: 3.164.246 CPU 396.0% n/s(1CPU): 799.052 nodes: 91.810.596 SB: 11
It locks up everything 'forced' without the Bishop!
BYe
Ingo
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Re: Seperating the men from the toys - test position
Hello
I just checked with a few top engines (Top 3) and to my suprise they all have problems finding Ba4+! The drawish eval is even more difficult.
So this is the output of the latest official Shredder:
[d]8/4p3/rr1p1p2/bkp1PPp1/1p1P2Pp/p1PK3P/PPB5/8 w - -
best move: Bc2-a4 time: 0:04.469 min n/s: 5.289.217 CPU 394.6% n/s(1CPU): 1.340.399 nodes: 23.473.548 SB: 1
1s and -0.29 eval - not too bad
BYe
Ingo
I just checked with a few top engines (Top 3) and to my suprise they all have problems finding Ba4+! The drawish eval is even more difficult.
So this is the output of the latest official Shredder:
[d]8/4p3/rr1p1p2/bkp1PPp1/1p1P2Pp/p1PK3P/PPB5/8 w - -
Code: Select all
Engine: Shredder WM Edition Bonn (1024 MB)
by Stefan Meyer-Kahlen
22/34 0:01 -0.29 1.Ba4+ Kxa4 2.b3+ Kb5 3.c4+ Kc6
4.d5+ Kd7 5.e6+ Ke8 6.Ke4 Rb5 7.Kf3 Rb7
8.Ke3 Ra8 9.Ke4 Bb6 10.Ke3 Kf8
11.Ke4 Kg7 12.Ke3 Rc7 13.Ke4 Rcc8
14.Ke3 (7.402.951) 5322
23/35 0:02 -0.29 1.Ba4+ Kxa4 2.b3+ Kb5 3.c4+ Kc6
4.d5+ Kd7 5.e6+ Ke8 6.Ke4 Rb5 7.Kf3 Rb7
8.Ke3 Ra8 9.Ke4 Bb6 10.Ke3 Kf8
11.Ke4 Kg7 12.Ke3 Rc7 13.Ke4 Rcc8
14.Ke3 (11.708.703) 5390
24/36 0:03 -0.29 1.Ba4+ Kxa4 2.b3+ Kb5 3.c4+ Kc6
4.d5+ Kd7 5.e6+ Ke8 6.Ke4 Rb5 7.Kf3 Rb7
8.Ke3 Ra8 9.Ke4 Bb6 10.Ke3 Kf8
11.Ke4 Kg7 12.Ke3 Rc7 13.Ke4 Rcc8
14.Ke3 (19.970.505) 5325
1s and -0.29 eval - not too bad
BYe
Ingo
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Re: Seperating the men from the toys - test position
That's actually more than just "not too bad." That looks really impressive. There were old versions of Crafty that would solve this instantly, as they had a locked pawn structure term in the evaluation. But it is not there in the new versions and it really has no chance.IWB wrote:Hello
I just checked with a few top engines (Top 3) and to my suprise they all have problems finding Ba4+! The drawish eval is even more difficult.
So this is the output of the latest official Shredder:
[d]8/4p3/rr1p1p2/bkp1PPp1/1p1P2Pp/p1PK3P/PPB5/8 w - -
best move: Bc2-a4 time: 0:04.469 min n/s: 5.289.217 CPU 394.6% n/s(1CPU): 1.340.399 nodes: 23.473.548 SB: 1Code: Select all
Engine: Shredder WM Edition Bonn (1024 MB) by Stefan Meyer-Kahlen 22/34 0:01 -0.29 1.Ba4+ Kxa4 2.b3+ Kb5 3.c4+ Kc6 4.d5+ Kd7 5.e6+ Ke8 6.Ke4 Rb5 7.Kf3 Rb7 8.Ke3 Ra8 9.Ke4 Bb6 10.Ke3 Kf8 11.Ke4 Kg7 12.Ke3 Rc7 13.Ke4 Rcc8 14.Ke3 (7.402.951) 5322 23/35 0:02 -0.29 1.Ba4+ Kxa4 2.b3+ Kb5 3.c4+ Kc6 4.d5+ Kd7 5.e6+ Ke8 6.Ke4 Rb5 7.Kf3 Rb7 8.Ke3 Ra8 9.Ke4 Bb6 10.Ke3 Kf8 11.Ke4 Kg7 12.Ke3 Rc7 13.Ke4 Rcc8 14.Ke3 (11.708.703) 5390 24/36 0:03 -0.29 1.Ba4+ Kxa4 2.b3+ Kb5 3.c4+ Kc6 4.d5+ Kd7 5.e6+ Ke8 6.Ke4 Rb5 7.Kf3 Rb7 8.Ke3 Ra8 9.Ke4 Bb6 10.Ke3 Kf8 11.Ke4 Kg7 12.Ke3 Rc7 13.Ke4 Rcc8 14.Ke3 (19.970.505) 5325
1s and -0.29 eval - not too bad
BYe
Ingo
As a human, the bishop check was my choice, as it is obvious. I tried Crafty on this a bit and it looks like there are several ways to draw it so long as white strives to lock things up as tightly as possible and doesn't get tricked into winning a pawn and losing the game...
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Re: Seperating the men from the toys - test position
Yes....... All too true. This is "Pablo Chess". SOME day programs will handle stuff like this (and other positional motifs)....I hope in my lifetime.
Which engine handles such positional stuff the best today yet still maintains a high ELO in your opinion? My assertion was W chess......tho no facts to back up my claim.
Which engine handles such positional stuff the best today yet still maintains a high ELO in your opinion? My assertion was W chess......tho no facts to back up my claim.
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Re: Seperating the men from the toys - test position
Shredder obviously "gets this" position. It's a trade-off. you can handle any type of position you want, the code isn't that hard to write. But it has to make you stronger and how just flashy on test positions...Nimzovik wrote:Yes....... All too true. This is "Pablo Chess". SOME day programs will handle stuff like this (and other positional motifs)....I hope in my lifetime.
Which engine handles such positional stuff the best today yet still maintains a high ELO in your opinion? My assertion was W chess......tho no facts to back up my claim.
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Re: Seperating the men from the toys - test position
Shredder is the only one that gets this from my tests. Interestingly even Shredder 9 finds Ba4 instantly with a -0.4 evaluation!
Programs that failed were
Rybka 3
HIARCS 12
Fritz 10 & 11
Zappa M II
Junior 10
Programs that failed were
Rybka 3
HIARCS 12
Fritz 10 & 11
Zappa M II
Junior 10
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Re: Seperating the men from the toys - test position
note that that doesn't seem to be the _only_ way to force a draw, just "a way"...Werewolf wrote:Shredder is the only one that gets this from my tests. Interestingly even Shredder 9 finds Ba4 instantly with a -0.4 evaluation!
Programs that failed were
Rybka 3
HIARCS 12
Fritz 10 & 11
Zappa M II
Junior 10
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Re: Seperating the men from the toys - test position
How can White play both 2.d5+ and 3.d5?bob wrote:I assume you are looking for 1. c4+ Kc6 2. d5+ K-any 3. d5 and then putting the B on b3 to lock things up? Crafty will play this instantly, but it has no clue it is a draw because it will take a ton of move to either reach the 50 move counter or cause black to repeat...Howard E wrote:in this case toys = chess programs
So easy for humans to spot.
[d] 8/4p3/rr1p1p2/bkp1PPp1/1p1P2Pp/p1PK3P/PPB5/8 w - -
Also looks like c4, d5 and b3 will work too...
To me it looks like there is only 1 way to draw which is the line 1.Ba4+ etc.Any thing else will alow the pawn structure to be opened up with either axb2, dxe5, fxe5.