Score command

Discussion of anything and everything relating to chess playing software and machines.

Moderator: Ras

User avatar
Kempelen
Posts: 620
Joined: Fri Feb 08, 2008 10:44 am
Location: Madrid - Spain

Score command

Post by Kempelen »

Crafty has a 'score' command which shows current eval position into its main parts. This is an example from initial position:

Code: Select all

note: scores are for the white side
material evaluation.................   0.00
development.........................   0.00
passed pawn evaluation..............   0.00 (0.00)
passed pawn race evaluation.........   0.00
knight evaluation...................   0.00
bishop evaluation...................   0.00
rook evaluation.....................   0.00
queen evaluation....................   0.00
king evaluation.....................   0.00
mobility evaluation.................   0.00
combined evaluation.................   0.00
total evaluation....................   0.05
Does anybody knows of other engines with similar feature?
thanks,
Fermin Serrano
Author of 'Rodin' engine
http://sites.google.com/site/clonfsp/
bob
Posts: 20943
Joined: Mon Feb 27, 2006 7:30 pm
Location: Birmingham, AL

Re: Score command

Post by bob »

Kempelen wrote:Crafty has a 'score' command which shows current eval position into its main parts. This is an example from initial position:

Code: Select all

note: scores are for the white side
material evaluation.................   0.00
development.........................   0.00
passed pawn evaluation..............   0.00 (0.00)
passed pawn race evaluation.........   0.00
knight evaluation...................   0.00
bishop evaluation...................   0.00
rook evaluation.....................   0.00
queen evaluation....................   0.00
king evaluation.....................   0.00
mobility evaluation.................   0.00
combined evaluation.................   0.00
total evaluation....................   0.05
Does anybody knows of other engines with similar feature?
thanks,
You are using an older version. :) The new one displays white and black scores separately, and also shows endgame, middlegame and interpolated scores where appropriate:

Code: Select all

note: scores are for the white side
                        +-----------white----------+-----------black----------+
material.......   0.05  |    comp     mg      eg   |    comp     mg      eg   |
pawns..........   0.00  |    0.08    0.08    0.40  |   -0.08   -0.08   -0.40  |
passed pawns...   0.00  |    0.00    0.00    0.00  |    0.00    0.00    0.00  |
knights........   0.00  |   -0.62   -0.62   -0.62  |    0.62    0.62    0.62  |
bishops........   0.00  |    0.32    0.32    0.68  |   -0.32   -0.32   -0.68  |
rooks..........   0.00  |   -0.54   -0.54   -0.30  |    0.54    0.54    0.30  |
queens.........   0.00  |    0.00    0.00    0.00  |    0.00    0.00    0.00  |
kings..........   0.00  |   -0.45   -0.45   -0.40  |    0.45    0.45    0.40  |
development....   0.00  |   -0.84   -0.84    0.00  |    0.84    0.84    0.00  |
pawn races.....   0.00  +--------------------------+--------------------------+
total..........   0.05
The left column is the final score, the stuff under black and white are individual components for each. "comp" is "composit" which is the interpolated score that lies between the EG score and the MG score based on remaining material.