64-bit GCC development on Windows

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Ron Murawski
Posts: 397
Joined: Sun Oct 29, 2006 4:38 am
Location: Schenectady, NY

64-bit GCC development on Windows

Post by Ron Murawski »

WPG System 64 1.3b
a 64-bit Native Portable Build and Development Environment for Windows
http://www.cadforte.com/system64.html

Description:
64-bit Windows native development and posix environment for GCC and other languages
GCC supported languages: c, c++, obj-c, obj-c++ & fortran
cygwin dll is *not* required!
after extraction: 50K files, 3.5K folders & 1.9GB of stuff
although WPG System 64 is still beta, it seems to work
NOTE: extract downloaded file to root of C drive, otherwise paths will be wrong!

Featured Components:
- GCC 4.4.1 & GCC 4.5.0 (installed side-by-side) w/ mathlib toolchain and auxilliary & multilib libraries
- Java: Sun Java SDK x64 (Sun Java JRE6), Apache Ant 1.7.1 (Java 'Make')
- Perl: ActivePerl 5.10 x64
- Python: ActivePython 2.6.2.2 x64
- TCL/TK (GnuWin 8.4.1.1)
- GIMP, GTK+, Open SLL, GDB, etc, etc...
- all the usual Unix/Linux utilities
- SVN: Silksubversion 1.6.3 (client & server)
- Msys shell w/ Make, SED, grep, Berkely DB, Perl 5, etc.
- mingw64_make (stand alone)
- Libtool/ltdl 2.2.6 (64-bit), Autoconf 2.63 (noarch), Automake 1.11 (noarch), Automake 1.10 (noarch)
- etc, etc, etc...

This was released yesterday. For me the download was very slow, perhaps because it was just hours old.

Ron
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Kirill Kryukov
Posts: 518
Joined: Sun Mar 19, 2006 4:12 am
Full name: Kirill Kryukov

Re: 64-bit GCC development on Windows

Post by Kirill Kryukov »

Thanks for the news and link, Ron! Finally native working 64-bit GCC for Windows!
Ron Murawski
Posts: 397
Joined: Sun Oct 29, 2006 4:38 am
Location: Schenectady, NY

Re: 64-bit GCC development on Windows

Post by Ron Murawski »

Kirill Kryukov wrote:Thanks for the news and link, Ron! Finally native working 64-bit GCC for Windows!
Hi Kirill,

I'm deleting the parts of the package that I don't need. I can't believe I had to download and extract almost 2GB in order to get a native 64-bit GCC C compiler!

Of course this 64-bit GCC is based on the MinGW-w64 Sourceforge project
http://sourceforge.net/projects/mingw-w64/
which only works under Cygwin and has new builds nightly.

What I like about the WPG System64 project is that they test those Sourceforge nightly builds by trying to build their own package. If it doesn't build, the nightly is discarded. Only some of those nightlies are stable enough to build the vast amount of software contained in the WPG System64 package.

Ron
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Don
Posts: 5106
Joined: Tue Apr 29, 2008 4:27 pm

Re: 64-bit GCC development on Windows

Post by Don »

I develop on linux, but I can produce native windows 64 bit executables using Mingw64.
Ron Murawski wrote:
Kirill Kryukov wrote:Thanks for the news and link, Ron! Finally native working 64-bit GCC for Windows!
Hi Kirill,

I'm deleting the parts of the package that I don't need. I can't believe I had to download and extract almost 2GB in order to get a native 64-bit GCC C compiler!

Of course this 64-bit GCC is based on the MinGW-w64 Sourceforge project
http://sourceforge.net/projects/mingw-w64/
which only works under Cygwin and has new builds nightly.

What I like about the WPG System64 project is that they test those Sourceforge nightly builds by trying to build their own package. If it doesn't build, the nightly is discarded. Only some of those nightlies are stable enough to build the vast amount of software contained in the WPG System64 package.

Ron