This is the new UCI engine which was released few days ago:
http://github.com/helgefmi/Poor-little-pinkus
Jim's compile can be found here:
http://github.com/helgefmi/Poor-little-pinkus
New Engine: PLP
Moderator: Ras
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Re: New Engine: PLP
Hi Swami,swami wrote:This is the new UCI engine which was released few days ago:
http://github.com/helgefmi/Poor-little-pinkus
Jim's compile can be found here:
http://github.com/helgefmi/Poor-little-pinkus
The good link for Jim's compile http://homepages.tesco.net/henry.ablett/jims.html.
The engine doesn't work in Fritz ou Shredder GUI. In Arena the command line -mode uci must be added.
The last version is Poor Little Pinkus ee569f0

Regards,
Patrick
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Re: New Engine: PLP
PLP
by Helge Milde
Strategic Test Suite Conditions:
by Helge Milde
Strategic Test Suite Conditions:
Subject-wise Scores:Arena GUI
10 seconds per position
700 positions
Core2Quad 32 bits, Q6600, 2 GB RAM, 2.4GHZ
Engine uses 115 Mb Hash.
Overall Performance:STS (v1.0) - Undermining:
42/100, Grade: E
STS (v2.0) - Open Files and Diagonals:
44/100, Grade: E
STS (v3.0) - Knight Outposts/Centralization/Repositioning:
36/100, Grade:
STS (v4.0) - Square Vacancy:
50/100, Grade: C
STS (v5.0) - Bishop vs Knight:
58/100, Grade: C+
STS (v6.0) - Re-Capturing:
55/100, Grade: C+
STS (v7.0) - Offer of Simplification:
35/100, Grade:
Total Score: 320/700
Overall Average: 45.71 %
Grade: D
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Re: New Engine: PLP
Hi Patrick, Yes I read the readme file and found out that the command line parameter of -mode uci must be entered in Engine details in Arena.Le Fou numerique wrote:Hi Swami,swami wrote:This is the new UCI engine which was released few days ago:
http://github.com/helgefmi/Poor-little-pinkus
Jim's compile can be found here:
http://github.com/helgefmi/Poor-little-pinkus
The good link for Jim's compile http://homepages.tesco.net/henry.ablett/jims.html.
The engine doesn't work in Fritz ou Shredder GUI. In Arena the command line -mode uci must be added.
The last version is Poor Little Pinkus ee569f0![]()
Regards,
Patrick
It's not really a slow engine, it does show the pv lines faster which is not very usual for many new engines. It does understand Bishop vs Knight and re-capturing well which says one thing that there's good code regarding the trading off of the pieces.
Regards,
Swami
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Re: New Engine: PLP
Any idea where the name came from?! 

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Re: New Engine: PLP
The mind boggles!alpha123 wrote:Any idea where the name came from?!

gbanksnz at gmail.com
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Re: New Engine: PLP
Hi Swami,swami wrote: It's not really a slow engine, it does show the pv lines faster which is not very usual for many new engines. It does understand Bishop vs Knight and re-capturing well which says one thing that there's good code regarding the trading off of the pieces.
Regards,
Swami
can you please tell me some engines that Pinkus is roughly the same strength as?
Cheers,
Graham.
gbanksnz at gmail.com
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Re: New Engine: PLP
"Pinkus...... poor little Pinkus" ( Kramer referring to the murdered dry cleaner) From Seinfeld Series http://www.commodon.com/Kramer.htm search for pinkus u find it 

Insanity: doing the same thing over and over again and expecting different results.
Albert Einstein
Albert Einstein
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Re: New Engine: PLP
Hello Graham,Graham Banks wrote:
Hi Swami,
can you please tell me some engines that Pinkus is roughly the same strength as?
Cheers,
Graham.
around 2100 I think. I'm gonna start a tournament (40/4) including it this night.
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Re: New Engine: PLP
Thanks Aser.Aser Huerga wrote:Hello Graham,Graham Banks wrote:
Hi Swami,
can you please tell me some engines that Pinkus is roughly the same strength as?
Cheers,
Graham.
around 2100 I think. I'm gonna start a tournament (40/4) including it this night.

gbanksnz at gmail.com