Komodo 1.0 64-bit Gauntlet

Discussion of computer chess matches and engine tournaments.

Moderators: hgm, Dann Corbit, Harvey Williamson

User avatar
Aser Huerga
Posts: 812
Joined: Tue Jun 16, 2009 10:09 am
Location: Spain

Komodo 1.0 64-bit Gauntlet

Post by Aser Huerga »

Komodo 1.0 64-bit Gauntlet

Hardware: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHzDual 3000 MHz with 4.088 MB Memory
Operating system: Microsoft Windows XP 64 Bit Professional Service Pack 2 (Build 3790)
All engines 1 CPU
Arena 2.0.1 GUI
128 Hash Tables
3-4-5 EGTBs
Ponder off
Book GrandPQRS PGN up to 8 moves (151.320 starting positions from years 1981-2009, games selected by Norm Pollock), each pair plays the same position with switched colours.
40 moves in 25 minutes repeating (adapted to the CCRL 40/40 standard)

24 games each

Code: Select all

1   Komodo 1.0 64-bit          41.5/96

2   Rybka 3 64-bit             17.5/24
3   Rybka 3 Dynamic 64-bit     13.5/24
4   Rybka 2.2n2 64-bit         12.5/24
5   Thinker 5.4D Inert 32-bit  11.0/24
Statistics:

Code: Select all

Rybka 2.2n2 64-bit            :  24 (+  6,= 11,-  7), 47.9 %
Rybka 3 64-bit                :  24 (+  1,= 11,- 12), 27.1 %
Rybka 3 Dynamic 64-bit        :  24 (+  4,= 13,-  7), 43.8 %
Thinker 5.4D Inert 32-bit     :  24 (+  6,= 14,-  4), 54.2 %
Games: http://kirill-kryukov.com/chess/discuss ... 868#p51868
yanquis1972
Posts: 1766
Joined: Wed Jun 03, 2009 12:14 am

Re: Komodo 1.0 64-bit Gauntlet

Post by yanquis1972 »

thinker (or R3 dynamic with cranked contempt) vs komodo made for some interesting games i bet. tal vs karpov.
User avatar
M ANSARI
Posts: 3707
Joined: Thu Mar 16, 2006 7:10 pm

Re: Komodo 1.0 64-bit Gauntlet

Post by M ANSARI »

Some of the most gorgeous games I have ever seen, human or non human, have been Rybka 3 dynamic at contempt 30 against R3 Default contempt 0. You will see some of the best attacking chess by R3 Dynamic in some games that lead to fantastic wins, and you will some of the most tremendous defensive efforts by R3 Default that lead to fantastic refutations by finding incredible defensive resources that also lead to wins. Hopefully with R4 we will get some parameters to play with to make it possible to configure Rybka.