Intel Q6600 Quad Core
ChessGUI
128mb hash each
3-4-5 piece tablebases
Ponder off
HarrySchnapp.cgb book (limited to 12 moves)
40 moves in 32 minutes repeating (adapted for the CCRL)
Each engine in a team will play four games against every engine in the opposing team
All engines 32-bit 1CPU
Graham Banks wrote:6.5 - Rising Stars 2.5 - Fading Warriors
Huh...the poor guys are really fading
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
Graham Banks wrote:6.5 - Rising Stars 2.5 - Fading Warriors
Huh...the poor guys are really fading
I think you'll find there will be ups and downs because of the order in which each cycle is being played.
For example, so far Chronos has played each opponent in the other team and Umko has almost played them too. Then Scorpio will play each opponent, followed by Bugchess followed by Tornado.
So the big guns from the Stars team have done well, but we'll see how the others go.