[STS 1-13] Critter 1.0

Discussion of computer chess matches and engine tournaments.

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swami
Posts: 6662
Joined: Thu Mar 09, 2006 4:21 am

[STS 1-13] Critter 1.0

Post by swami »

1300 positions
10 seconds per position
Chess GUI, Q6600 2.4 GHZ 32 bits.

Image

Regards,
Swami
User avatar
Matthias Gemuh
Posts: 3245
Joined: Thu Mar 09, 2006 9:10 am

Re: [STS 1-13] Critter 1.0

Post by Matthias Gemuh »

http://www.chessgui.com/chess/STS_Tool.zip

is superior to STS_Html, but needs the additional 2 lines generated by ChessGUI 0.216.


Matthias.
My engine was quite strong till I added knowledge to it.
http://www.chess.hylogic.de
Albert Silver
Posts: 3026
Joined: Wed Mar 08, 2006 9:57 pm
Location: Rio de Janeiro, Brazil

Re: [STS 1-13] Critter 1.0

Post by Albert Silver »

swami wrote:1300 positions
10 seconds per position
Chess GUI, Q6600 2.4 GHZ 32 bits.

Image

Regards,
Swami
How does it compare to Critter 0.90?
"Tactics are the bricks and sticks that make up a game, but positional play is the architectural blueprint."
swami
Posts: 6662
Joined: Thu Mar 09, 2006 4:21 am

Re: [STS 1-13] Critter 1.0

Post by swami »

Results of STS 1-13 for
Critter 0.90 :
Single CPU, Q6600, 32 bits, Arena 2.5 beta

Code:
STS 01: 94
STS 02: 80
STS 03: 84
STS 04: 89
STS 05: 86
STS 06: 84
STS 07: 83
STS 08: 74
STS 09: 79
STS 10: 85
STS 11: 84
STS 12: 83
STS 13: 84


Total:
Code:
1089/1300
swami
Posts: 6662
Joined: Thu Mar 09, 2006 4:21 am

Re: [STS 1-13] Critter 1.0

Post by swami »

Matthias Gemuh wrote:http://www.chessgui.com/chess/STS_Tool.zip

is superior to STS_Html, but needs the additional 2 lines generated by ChessGUI 0.216.


Matthias.
Thanks, Mathias. Looks like a better format. What additional 2 lines generated, and how to do it?
User avatar
Matthias Gemuh
Posts: 3245
Joined: Thu Mar 09, 2006 9:10 am

Re: [STS 1-13] Critter 1.0

Post by Matthias Gemuh »

swami wrote:
Matthias Gemuh wrote:http://www.chessgui.com/chess/STS_Tool.zip

is superior to STS_Html, but needs the additional 2 lines generated by ChessGUI 0.216.


Matthias.
Thanks, Mathias. Looks like a better format. What additional 2 lines generated, and how to do it?
Put at beginning of txt file

[MaxValues]
nEngines=X

where X is number of engines in testsuite tournament.


Example :

[MaxValues]
nEngines=1

Matthias
My engine was quite strong till I added knowledge to it.
http://www.chess.hylogic.de
User avatar
Matthias Gemuh
Posts: 3245
Joined: Thu Mar 09, 2006 9:10 am

Re: [STS 1-13] Critter 1.0

Post by Matthias Gemuh »

Matthias Gemuh wrote:http://www.chessgui.com/chess/STS_Tool.zip

is superior to STS_Html, but needs the additional 2 lines generated by ChessGUI 0.216.


Matthias.
Delete my STS_Tool.ini to discard the sample data.
My engine was quite strong till I added knowledge to it.
http://www.chess.hylogic.de