"Candidates match" - Houdini v Rybka
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PawnStormZ
- Posts: 880
- Joined: Mon Feb 15, 2010 6:43 am
"Candidates match" - Houdini v Rybka
I have taken the first 10 moves from each of the games in the recent candidates tourney to create the 54 starting positions for this match.
Each engine had 1 minute for the game, plus 1/10 second per move. There were no losses on time. The conditions were as follows:
Players were the 64-bit versions of Houdini 1.5 and Rybka 4.1. Match conditions: Intel core I7 920 at 2.66GHz using 4 cores HT off; Win 7 64 Home Premimum; 6G RAM; pc doing nothing but the match while a game is being played.
Each engine uses default settings except for the split-depth of Houdini which is set to 12 (tested best on this pc); no large pages; no end-game tablebases; 512 hash each; 4 cores each; ponder off.
I used the excellent "ChessGUI" to run the match, set to use "lag-free timing" and give each engine a 1/10th second "overstep" margin to help avoid any time losses. Each position is played as Black and White by each engine.
Engine Pts W D L
Houdini_1.5 64.0 + 34 = 60 - 14
Rybka 4.1 44.0 + 14 = 60 - 34
I am now running the identical match giving each engine 10 minutes for the game. We can see which benefits more from 10 times more thinking-time.
The PGN of the games is here... http://www.datafilehost.com/download-5b4fc951.html