CEGT - rating lists July 08th 2012

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Werner
Posts: 3014
Joined: Wed Mar 08, 2006 10:09 pm
Location: Germany
Full name: Werner Schüle

CEGT - rating lists July 08th 2012

Post by Werner »

Hi all, :D

our actual rating lists are online and can be found under the attached links.

40 / 20:
New games: 1737; 52 different engines
Total: 600.597 !!!

NEW Engines
204 Deep Junior 13.3 x64 1CPU: 2758 - 797 games (version 13.0 has 2762 points)
489 DiscoCheck 3.61 x64: 2584 - 348 games (this version started here much better than version 3.6 in our blitz list: +95!)

UPDATES
1026 Waster 0.15: 2106 - 243 games (+10)
1028 Rotor 0.1a: 2088 - 295 games (4)
1018 Zeus 1.27: 2139 - 156 games (-26)
DanaSah 2.26/16: 2167 - 316 games (+8)

40 / 4:
New games: 7960
All games now: 1.045.692

New Engines
106 Protector 1.4.0 x64 4CPU: 2835 - 700 games
201 Deep Junior 13.3 x64 1CPU: 2750 - 900 games (here too no difference to version 13.0)
248 Deep Junior 13.3 w32 1CPU: 2722 - 500 games (v. 12.5 has 2694 points)
584 Arasan 14.2 x64 1CPU: 2490 - 1200 games (+52 to v. 14.01)
606 DiscoCheck 3.6 x64: 2480 - 1200 games (+11 to v. 3.5)
1108 Gibbon 2.57a w32: 2114 - 1300 games
951 PicoSzachy 4.0: 2289 - 1000 games (90 points behind NanoSzachy)

Updates
899 Atlas 3.15 w32 2CPU: 2329 - 1100 games (+2)

40/120
See here our new single-list (update from July02nd):
http://www.husvankempen.de/nunn//40120n ... liste.html
We started testing Fritz 13 and Deep Onno.

40/20 pb=on
Now with 8840 games and 22 Engines. Deep Onno 1.2.70 x64 stayed on the last place.
http://www.husvankempen.de/nunn/rating4020PBON.htm

A big „Thank you“ to all testers as usual!!

Links

40/20: http://www.husvankempen.de/nunn/rating.htm
Blitz: http://www.husvankempen.de/nunn/blitz.htm
40/120: http://www.husvankempen.de/nunn/rating120.htm
Tester: http://www.husvankempen.de/nunn/testers/testers.htm
40/20 pb=on: http://www.husvankempen.de/nunn/rating4020PBON.htm
Games of the week: http://www.husvankempen.de/nunn/40_40%2 ... on/gow.jpg

Werner Schuele
CEGT-Team
ThatsIt
Posts: 992
Joined: Thu Mar 09, 2006 2:11 pm

Re: CEGT - rating lists July 08th 2012

Post by ThatsIt »

40/120 + ..., a new update is online now:
http://www.husvankempen.de/nunn/rating120.htm

Best wishes,
G.S.
(CEGT member)
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Graham Banks
Posts: 45228
Joined: Sun Feb 26, 2006 10:52 am
Location: Auckland, NZ

Re: CEGT - rating lists July 08th 2012

Post by Graham Banks »

ThatsIt wrote:40/120 + ..., a new update is online now:
http://www.husvankempen.de/nunn/rating120.htm

Best wishes,
G.S.
(CEGT member)
Good work Gerhard and others.
40/120 is a very time consuming task and I hope that people appreciate what you're doing.
gbanksnz at gmail.com
ThatsIt
Posts: 992
Joined: Thu Mar 09, 2006 2:11 pm

Re: CEGT - rating lists July 08th 2012

Post by ThatsIt »

THX Graham.
Its the exclusive work of Wolfgang.
I'm only the "webpage doer" in that case ;-)

Best wishes,
G.S.
LudiBuda
Posts: 76
Joined: Sat Mar 03, 2012 7:53 pm

Re: CEGT - rating lists July 08th 2012

Post by LudiBuda »

Very nice.
Are these games available for download?
ThatsIt
Posts: 992
Joined: Thu Mar 09, 2006 2:11 pm

Re: CEGT - rating lists July 08th 2012

Post by ThatsIt »

LudiBuda wrote:Very nice.
Are these games available for download?
http://www.husvankempen.de/nunn/downloads.htm

Best wishes,
G.S.
lucasart
Posts: 3243
Joined: Mon May 31, 2010 1:29 pm
Full name: lucasart

Re: CEGT - rating lists July 08th 2012

Post by lucasart »

Werner wrote: 489 DiscoCheck 3.61 x64: 2584 - 348 games (this version started here much better than version 3.6 in our blitz list: +95!)
This is strange: my rather intensive testing (at very fast tc) suggests that DC 3.61 is a tiny bit stronger than 3.6 (maybe 10 elo or so but not 95). Might have been lucky :D

There is not a bugfix version 3.62 which fixes a particularly annoying bug in 3.6 and 3.61, that causes time losses (basically the buggy version plays at least the increment even if the time left is less that that, therefore losing on time).

Do you use blitz time control or tournament time control ? (that could be a partial explanation, as tournament time control is handled correctly in 3.61 and wasn't before, meaning that DC was not using its time efficiently).