Hello,
is anyone of you able to compile the source code of Deepov and ACE for the operation system Windows 32/64 bit please?
Deepov https://github.com/RomainGoussault/Deepov
ACE https://github.com/sneivandt/chess
Best wishes,
Norbert
Deepov and ACE (both UCI engines) - Windows versions
Moderator: Ras
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Norbert Raimund Leisner
- Posts: 1643
- Joined: Tue May 20, 2008 4:57 pm
- Location: Augsburg - Germany
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Norbert Raimund Leisner
- Posts: 1643
- Joined: Tue May 20, 2008 4:57 pm
- Location: Augsburg - Germany
Re: Deepov and ACE (both UCI engines) - Windows versions
Here is Romain´s answer:
Bonjour Norbert,
Nous n'avons pas encore de fichiers binaires windows mais qu' une version
beta Linux pour le moment. Nous sommes en plein développement et la version Windows ne devrait pas tarder!
Cordialement,
Romain
Bonjour Norbert,
Nous n'avons pas encore de fichiers binaires windows mais qu' une version
beta Linux pour le moment. Nous sommes en plein développement et la version Windows ne devrait pas tarder!
Cordialement,
Romain
-
tmokonen
- Posts: 1367
- Joined: Sun Mar 12, 2006 6:46 pm
- Location: Kelowna
- Full name: Tony Mokonen
Re: Deepov and ACE (both UCI engines) - Windows versions
I have created a 32 bit compile of ACE and uploaded it here:
http://tmokonen.net84.net/AceTM.rar
Note that this is not a new version of Ace by Adam Adair, but a different engine written by Stuart Neivandt. It did not seem to understand blitz time controls in Arena, so I made a small patch to the program, and it seems to work OK now. I would estimate it to play at about a 1400 level, going by the CCRL rating list.
http://tmokonen.net84.net/AceTM.rar
Note that this is not a new version of Ace by Adam Adair, but a different engine written by Stuart Neivandt. It did not seem to understand blitz time controls in Arena, so I made a small patch to the program, and it seems to work OK now. I would estimate it to play at about a 1400 level, going by the CCRL rating list.