Well, finaly it's done!
Today i'm a bit proud to release the latest version of Fruit reloaded for you guys. It's identical to the version which playing the TCEC season 10 right now.
Well, what happen since version 2.1, released three years ago ?
Fruit is still a array-board engine and will be this forever of course.
But with some help of Ryan Fruit is using now pawn bitboards for some evaluations.
Fruit is using now 64Bit staff und supports up to 16GB ram.
The focus on this version is the end-user! So you have a powerfull sets of UCI options to play around. Fruit is the first engine which can learn not only positions, it learns the PV and plan behind it.
Well, how strong is it ? Good question of course
It should be the strongest Fruit ever based on the big Fruit familiy.
Is it ready yet ? Of course it's not and some parts of the evalution are just crappy and needs a revisite (e.g pawn eval).
I'm still searching people who wants to work on Fruit with me. I created a new project page on GitHub with sources:
https://github.com/Akusari/Fruit-reloaded-official/
Binary download (Windows only!): https://github.com/Akusari/Fruit-reload ... 2.1_binary
Wanted: People who build Linux/MacOS binaries from source! (Please mail me or send me packages)
Regards
Daniel
