
Hello everyone!
I have been working on a Chess engine for a while now, and I am excited to say that a public release of my Engine is finaly ready!
you can see the source code and download it from here:
https://github.com/yodatk/NiCimEngine
you can even try and play against it in Lichess:
https://lichess.org/@/NissimEngine
(currently can play bullet, Blitz, and Rapid)
Info On the engine:
* Written in C++, With NNUE support ( with help from this source code: https://github.com/dshawul/nnue-probe)
* Working with UCI protocol.
* Currently compiling to with Cmake (really easy with CLIon) or with makefile (make file is for windows only. sorry
* I Test against tscp and Vice and NiCim won both pretty easily. I also tested it with an Engine called FrankWalter ( you can see it's ratings here: https://ccrl.chessdom.com/ccrl/4040/cgi ... 4_0_64-bit) and after a lot of games of bullet, blitz and Rapid - Nicim had total of 70% precent of the winings.
If someone knows anyone from CCRL, I would really like to test it over there.
THANKS A LOT to Maksym, from Chess Programming youtube channel (https://www.youtube.com/channel/UCB9-pr ... KKqDgXhsMQ) , who had an amazing chess engine toturial, and also convinced me to publish my engine.
p.s - for all the people that want to use my engine- notice that the .nnue file must be in the same directory for the engine to work properly. otherwise the engine will make silly moves....

