one more point:Luecx wrote: ↑Fri Jul 23, 2021 10:11 am It feels like many people here dont understand the difference between whats legal and what is allowed. The legal part is decided by official courts where as what is allowed is decided by the chess community. Especially the unique engine authors, tcec etc.
According to common chess community standards, it is not allowed to:
- steal code
- not correctly credit other people if parts of it are used
- using other peoples data when training NN's
- ...
I do not care if FF is actually legal or not, all i know is what they did is not allowed by common chess community standards and they need to face the consquences for that.
- restricting engine to run on specific rating-lists/tournaments only
Hmm, can this work out? Enforcing moral standards on an GPL project which are not covered by the GPL? Maybe people should come up with an "unique engine authors licsense"? I mean it serious. If you define some rules for playing the game, why not enforce it via your own kind of licsense. Crafty had its own kind of license, its point was that taking ideas is OK but taking code is not, as an example.
--
Srdja
PS: in context of all these recent issues I concluded myself to use MIT for my next releases.
