KnightX 3.1 engine released

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chrjly
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Full name: Christophe Jolly

KnightX 3.1 engine released

Post by chrjly »

v3.1, November 2021
Positional evaluation improvements in rooks endings, knights endings
Increased search selectivity, modified evaluation of backward pawns
Optimisation of the evaluation, better search speed
Tuned search parameters and eval parameters

http://technochess.free.fr
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Roland Chastain
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Re: KnightX 3.1 engine released

Post by Roland Chastain »

Thank you Christophe.

About the Nalimov tablebases, could you say where one can download them, and which files exactly are required?

Regards.

Roland
Qui trop embrasse mal étreint.

Author of Eschecs, a simple UCI chess GUI written in Pascal.
Guenther
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Re: KnightX 3.1 engine released

Post by Guenther »

Roland Chastain wrote: Mon Nov 15, 2021 9:51 am Thank you Christophe.

About the Nalimov tablebases, could you say where one can download them, and which files exactly are required?

Regards.

Roland
https://rwbc-chess.de/links.htm :)
https://rwbc-chess.de

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chrjly
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Re: KnightX 3.1 engine released

Post by chrjly »

I have downloaded most of the Nalimov TB files from this link: http://tablebase.sesse.net/3-4-5/
You have to download all the 3 and 4 pieces TB files first, then the most frequent 5 pieces TB files.
Always download the files by pair (.nbb.emd and .nbw.emd) or you will have a crash of the engine.

Christophe

To improve at chess you should in the first instance study the endgame. — Jose Raul Capablanca
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Roland Chastain
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Re: KnightX 3.1 engine released

Post by Roland Chastain »

Thank you both.
Qui trop embrasse mal étreint.

Author of Eschecs, a simple UCI chess GUI written in Pascal.