Hello!
I slightly retouched Uralochka 1.1d by Ivan Maklyakov, in order to be able to compile it for Linux, with Free Pascal. I haven't tested it much, but it seems to work.
Uralochka for Linux
Thanks to Ivan for that nice program.
Regards.
Roland
P.-S. I used upx to compress the binaries. It is fun to have small binaries. I hope there is no inconvenience.
Uralochka 1.1d for Linux
Moderator: Ras
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Roland Chastain
- Posts: 696
- Joined: Sat Jun 08, 2013 10:07 am
- Location: France
- Full name: Roland Chastain
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mvanthoor
- Posts: 1784
- Joined: Wed Jul 03, 2019 4:42 pm
- Location: Netherlands
- Full name: Marcel Vanthoor
Re: Uralochka 1.1d for Linux
A Pascal engine. Cool. The code is quite readable.
CCRL says it's 2193 Elo, but when I tested it against the current development version of my own engine (estimated CCRL rating ~2160), it scored -120 Elo. That puts it at ~2073 +/- 25 Elo. It seems this engine is not a good choice for ultra-bullet time controls such as 10s+0.1s per game.
CCRL says it's 2193 Elo, but when I tested it against the current development version of my own engine (estimated CCRL rating ~2160), it scored -120 Elo. That puts it at ~2073 +/- 25 Elo. It seems this engine is not a good choice for ultra-bullet time controls such as 10s+0.1s per game.
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Roland Chastain
- Posts: 696
- Joined: Sat Jun 08, 2013 10:07 am
- Location: France
- Full name: Roland Chastain
Re: Uralochka 1.1d for Linux
Thank you for testing and for the information. Glad to know that it works.