Reimagining Chess with AlphaZero

Discussion of anything and everything relating to chess playing software and machines.

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lithander
Posts: 879
Joined: Sun Dec 27, 2020 2:40 am
Location: Bremen, Germany
Full name: Thomas Jahn

Reimagining Chess with AlphaZero

Post by lithander »

I'm not sure if classical chess really needs fixing but this was an interesting read nonetheless! :)

https://cacm.acm.org/magazines/2022/2/2 ... o/fulltext
Minimal Chess (simple, open source, C#) - Youtube & Github
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Andrew
Posts: 231
Joined: Thu Mar 09, 2006 12:51 am
Location: Australia

Re: Reimagining Chess with AlphaZero

Post by Andrew »

I "think" this might be just a summary version of paper 26 in their citation list:

Tomašev, N., Paquet, U., Hassabis, D., and Kramnik, V. Assessing game balance with AlphaZero: Exploring alternative rule sets in chess (Sept. 2020). arXiv:cs.AI/2009.04374

(PDF is at https://arxiv.org/abs/2009.04374 )

which gives way, way more detail and actual game position examples.

Would be nice if they could offer downloads with some of these variants. Also if someone could produce a tool
to write up and train your own variant! (There was a "millions of games" program that had a language
for describing game rules). Otherwise these papers are just a tease and not that useful.

Andrew