GUI 17 Fritz
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Krzysztof Grzelak
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GUI 17 Fritz
I have a question. Please write where and how to permanently disable the Switch off Engine option. In GUI 17 Fritz. This option is always enabled when starting the program.
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cc2150dx
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- Full name: Jason Coombs
Re: GUI 17 Fritz
I'm not sure exactly what you mean. This http://help.chessbase.com/Fritz/16/Eng/ ... engine.htm might work.
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Krzysztof Grzelak
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Re: GUI 17 Fritz
I would like this option to always be turned off when starting the program. I still have this question. How to rename an engine when installing an engine in the program Fritz 17.
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cc2150dx
- Posts: 324
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- Full name: Jason Coombs
Re: GUI 17 Fritz
Well, as far as I know the engine name has to be the same name...but, how I change the name is to add something extra to the end of the engine name. This works.Krzysztof Grzelak wrote: ↑Sun May 08, 2022 2:19 pm I still have this question. How to rename an engine when installing an engine in the program Fritz 17.

Maybe someone else here might have a different answer.
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Krzysztof Grzelak
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Re: GUI 17 Fritz
Thank you for your answer. And how would I like to change it, for example Dragon 3 x64. Whether it goes or not.
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cc2150dx
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- Full name: Jason Coombs
Re: GUI 17 Fritz
This is the only information I can find:
"1. A new UCI engine can be selected and made available to the program.
2. The parameters of an engine that has already been installed can be modified. The modified engine can then be saved under a different name.
With regard to renaming engines there are certain restrictions. The original engine name must be contained in the new name. If the engine is saved with the standard settings the name must be left in its original form, i.e. you will not be able to edit the engine name at all. On the other hand if you change the default parameters then the name must also be changed (retaining the original name as part of the new one). The name of the engine author cannot be removed. However you do not need to modify it when you change the parameters.
Example: Let us assume that you are using the UCI version of Shredder under the Fritz interface. You change certain parameters of the engine. You will want this engine to appear with a different name in the list of engines. The standard name is "Shredder". You can for instance change it to "Shredder tactics monster" because that contains the original name. But you cannot change it to "Fred's chess engine" because that does not."
I hope this helps.
"1. A new UCI engine can be selected and made available to the program.
2. The parameters of an engine that has already been installed can be modified. The modified engine can then be saved under a different name.
With regard to renaming engines there are certain restrictions. The original engine name must be contained in the new name. If the engine is saved with the standard settings the name must be left in its original form, i.e. you will not be able to edit the engine name at all. On the other hand if you change the default parameters then the name must also be changed (retaining the original name as part of the new one). The name of the engine author cannot be removed. However you do not need to modify it when you change the parameters.
Example: Let us assume that you are using the UCI version of Shredder under the Fritz interface. You change certain parameters of the engine. You will want this engine to appear with a different name in the list of engines. The standard name is "Shredder". You can for instance change it to "Shredder tactics monster" because that contains the original name. But you cannot change it to "Fred's chess engine" because that does not."
I hope this helps.
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Fritz 0
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- Full name: Branislav Đošić
Re: GUI 17 Fritz
This is not true. For example, for several Komodo/Dragon versions i just added . after the original name without changing any parameters, so that I can run matches between different skill levels, Elo settings etc.cc2150dx wrote: ↑Tue May 10, 2022 8:48 pm This is the only information I can find:
"1. A new UCI engine can be selected and made available to the program.
2. The parameters of an engine that has already been installed can be modified. The modified engine can then be saved under a different name.
With regard to renaming engines there are certain restrictions. The original engine name must be contained in the new name. If the engine is saved with the standard settings the name must be left in its original form, i.e. you will not be able to edit the engine name at all. On the other hand if you change the default parameters then the name must also be changed (retaining the original name as part of the new one). The name of the engine author cannot be removed. However you do not need to modify it when you change the parameters.
Example: Let us assume that you are using the UCI version of Shredder under the Fritz interface. You change certain parameters of the engine. You will want this engine to appear with a different name in the list of engines. The standard name is "Shredder". You can for instance change it to "Shredder tactics monster" because that contains the original name. But you cannot change it to "Fred's chess engine" because that does not."
I hope this helps.
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Krzysztof Grzelak
- Posts: 1520
- Joined: Tue Jul 15, 2014 12:47 pm
Re: GUI 17 Fritz
One more thing worries me. That when I play an LcO match (I'm using a graphics card) I have to enter a hash.
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cc2150dx
- Posts: 324
- Joined: Sat Nov 30, 2013 9:51 am
- Location: Canada
- Full name: Jason Coombs
Re: GUI 17 Fritz
Yes, it's kind of a odd ball description by Chessbase. That's why I use -MCTS after the name for Dragon with MCTS = on for e.g.Fritz 0 wrote: ↑Wed May 11, 2022 10:59 amThis is not true. For example, for several Komodo/Dragon versions i just added . after the original name without changing any parameters, so that I can run matches between different skill levels, Elo settings etc.cc2150dx wrote: ↑Tue May 10, 2022 8:48 pm This is the only information I can find:
"1. A new UCI engine can be selected and made available to the program.
2. The parameters of an engine that has already been installed can be modified. The modified engine can then be saved under a different name.
With regard to renaming engines there are certain restrictions. The original engine name must be contained in the new name. If the engine is saved with the standard settings the name must be left in its original form, i.e. you will not be able to edit the engine name at all. On the other hand if you change the default parameters then the name must also be changed (retaining the original name as part of the new one). The name of the engine author cannot be removed. However you do not need to modify it when you change the parameters.
Example: Let us assume that you are using the UCI version of Shredder under the Fritz interface. You change certain parameters of the engine. You will want this engine to appear with a different name in the list of engines. The standard name is "Shredder". You can for instance change it to "Shredder tactics monster" because that contains the original name. But you cannot change it to "Fred's chess engine" because that does not."
I hope this helps.
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cc2150dx
- Posts: 324
- Joined: Sat Nov 30, 2013 9:51 am
- Location: Canada
- Full name: Jason Coombs
Re: GUI 17 Fritz
"Unlike traditional A/B chess engines, Lc0 has to keep entire search tree in memory. That means that as the search goes, memory consumption increases. Lc0 requires roughly 250-350 bytes of memory per node"Krzysztof Grzelak wrote: ↑Wed May 11, 2022 2:18 pm One more thing worries me. That when I play an LcO match (I'm using a graphics card) I have to enter a hash.
As for Fritz 17 just use a small amount like 256MB e.g. That's what I use.