GUI 17 Fritz

Discussion of anything and everything relating to chess playing software and machines.

Moderators: hgm, Dann Corbit, Harvey Williamson

Krzysztof Grzelak
Posts: 1520
Joined: Tue Jul 15, 2014 12:47 pm

GUI 17 Fritz

Post by Krzysztof Grzelak »

I have a question. Please write where and how to permanently disable the Switch off Engine option. In GUI 17 Fritz. This option is always enabled when starting the program.
User avatar
cc2150dx
Posts: 324
Joined: Sat Nov 30, 2013 9:51 am
Location: Canada
Full name: Jason Coombs

Re: GUI 17 Fritz

Post by cc2150dx »

I'm not sure exactly what you mean. This http://help.chessbase.com/Fritz/16/Eng/ ... engine.htm might work.
Krzysztof Grzelak
Posts: 1520
Joined: Tue Jul 15, 2014 12:47 pm

Re: GUI 17 Fritz

Post by Krzysztof Grzelak »

I would like this option to always be turned off when starting the program. I still have this question. How to rename an engine when installing an engine in the program Fritz 17.
User avatar
cc2150dx
Posts: 324
Joined: Sat Nov 30, 2013 9:51 am
Location: Canada
Full name: Jason Coombs

Re: GUI 17 Fritz

Post by cc2150dx »

Krzysztof Grzelak wrote: Sun May 08, 2022 2:19 pm I still have this question. How to rename an engine when installing an engine in the program Fritz 17.
Well, as far as I know the engine name has to be the same name...but, how I change the name is to add something extra to the end of the engine name. This works.

Image

Maybe someone else here might have a different answer.
Krzysztof Grzelak
Posts: 1520
Joined: Tue Jul 15, 2014 12:47 pm

Re: GUI 17 Fritz

Post by Krzysztof Grzelak »

Thank you for your answer. And how would I like to change it, for example Dragon 3 x64. Whether it goes or not.
User avatar
cc2150dx
Posts: 324
Joined: Sat Nov 30, 2013 9:51 am
Location: Canada
Full name: Jason Coombs

Re: GUI 17 Fritz

Post by cc2150dx »

This is the only information I can find:

"1. A new UCI engine can be selected and made available to the program.

2. The parameters of an engine that has already been installed can be modified. The modified engine can then be saved under a different name.
With regard to renaming engines there are certain restrictions. The original engine name must be contained in the new name. If the engine is saved with the standard settings the name must be left in its original form, i.e. you will not be able to edit the engine name at all. On the other hand if you change the default parameters then the name must also be changed (retaining the original name as part of the new one). The name of the engine author cannot be removed. However you do not need to modify it when you change the parameters.

Example: Let us assume that you are using the UCI version of Shredder under the Fritz interface. You change certain parameters of the engine. You will want this engine to appear with a different name in the list of engines. The standard name is "Shredder". You can for instance change it to "Shredder tactics monster" because that contains the original name. But you cannot change it to "Fred's chess engine" because that does not.
"

I hope this helps.
Fritz 0
Posts: 144
Joined: Fri Mar 11, 2022 12:10 pm
Full name: Branislav Đošić

Re: GUI 17 Fritz

Post by Fritz 0 »

cc2150dx wrote: Tue May 10, 2022 8:48 pm This is the only information I can find:

"1. A new UCI engine can be selected and made available to the program.

2. The parameters of an engine that has already been installed can be modified. The modified engine can then be saved under a different name.
With regard to renaming engines there are certain restrictions. The original engine name must be contained in the new name. If the engine is saved with the standard settings the name must be left in its original form, i.e. you will not be able to edit the engine name at all. On the other hand if you change the default parameters then the name must also be changed (retaining the original name as part of the new one). The name of the engine author cannot be removed. However you do not need to modify it when you change the parameters.

Example: Let us assume that you are using the UCI version of Shredder under the Fritz interface. You change certain parameters of the engine. You will want this engine to appear with a different name in the list of engines. The standard name is "Shredder". You can for instance change it to "Shredder tactics monster" because that contains the original name. But you cannot change it to "Fred's chess engine" because that does not.
"

I hope this helps.
This is not true. For example, for several Komodo/Dragon versions i just added . after the original name without changing any parameters, so that I can run matches between different skill levels, Elo settings etc.
Krzysztof Grzelak
Posts: 1520
Joined: Tue Jul 15, 2014 12:47 pm

Re: GUI 17 Fritz

Post by Krzysztof Grzelak »

One more thing worries me. That when I play an LcO match (I'm using a graphics card) I have to enter a hash.
User avatar
cc2150dx
Posts: 324
Joined: Sat Nov 30, 2013 9:51 am
Location: Canada
Full name: Jason Coombs

Re: GUI 17 Fritz

Post by cc2150dx »

Fritz 0 wrote: Wed May 11, 2022 10:59 am
cc2150dx wrote: Tue May 10, 2022 8:48 pm This is the only information I can find:

"1. A new UCI engine can be selected and made available to the program.

2. The parameters of an engine that has already been installed can be modified. The modified engine can then be saved under a different name.
With regard to renaming engines there are certain restrictions. The original engine name must be contained in the new name. If the engine is saved with the standard settings the name must be left in its original form, i.e. you will not be able to edit the engine name at all. On the other hand if you change the default parameters then the name must also be changed (retaining the original name as part of the new one). The name of the engine author cannot be removed. However you do not need to modify it when you change the parameters.

Example: Let us assume that you are using the UCI version of Shredder under the Fritz interface. You change certain parameters of the engine. You will want this engine to appear with a different name in the list of engines. The standard name is "Shredder". You can for instance change it to "Shredder tactics monster" because that contains the original name. But you cannot change it to "Fred's chess engine" because that does not.
"

I hope this helps.
This is not true. For example, for several Komodo/Dragon versions i just added . after the original name without changing any parameters, so that I can run matches between different skill levels, Elo settings etc.
Yes, it's kind of a odd ball description by Chessbase. That's why I use -MCTS after the name for Dragon with MCTS = on for e.g.
User avatar
cc2150dx
Posts: 324
Joined: Sat Nov 30, 2013 9:51 am
Location: Canada
Full name: Jason Coombs

Re: GUI 17 Fritz

Post by cc2150dx »

Krzysztof Grzelak wrote: Wed May 11, 2022 2:18 pm One more thing worries me. That when I play an LcO match (I'm using a graphics card) I have to enter a hash.
"Unlike traditional A/B chess engines, Lc0 has to keep entire search tree in memory. That means that as the search goes, memory consumption increases. Lc0 requires roughly 250-350 bytes of memory per node"

As for Fritz 17 just use a small amount like 256MB e.g. That's what I use.