SPCC: Testrun of Slow Chess 2.9 finished

Discussion of computer chess matches and engine tournaments.

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pohl4711
Posts: 2900
Joined: Sat Sep 03, 2011 7:25 am
Location: Berlin, Germany
Full name: Stefan Pohl

SPCC: Testrun of Slow Chess 2.9 finished

Post by pohl4711 »

Ratinglist-testrun of Slow Chess 2.9 finished.


https://www.sp-cc.de

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jonkr
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Joined: Wed Nov 13, 2019 1:36 am
Full name: Jonathan Kreuzer

Re: SPCC: Testrun of Slow Chess 2.9 finished

Post by jonkr »

Thanks for testing, I am happy to see clearly improved results for 2.9 after 10000 games.
And also the good score in the aggressiveness list. (I did some tuning for aggressiveness but it's hard to tell in what situations it will help or how much.)
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pohl4711
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Joined: Sat Sep 03, 2011 7:25 am
Location: Berlin, Germany
Full name: Stefan Pohl

Re: SPCC: Testrun of Slow Chess 2.9 finished

Post by pohl4711 »

jonkr wrote: Sun Jun 12, 2022 7:56 pm Thanks for testing, I am happy to see clearly improved results for 2.9 after 10000 games.
And also the good score in the aggressiveness list. (I did some tuning for aggressiveness but it's hard to tell in what situations it will help or how much.)
Great to see, your tuning for more aggressiveness worked. And can be measured by my EAS-tool.

You can download the EAS tools here:
https://www.sp-cc.de/files/engines_aggr ... cs_tool.7z

In the download, there is an EAS-tool for measuring one specified engine, only. Made for engine developers. When you are doing several testruns with identical conditions (same opponents, same thinkingtime etc.) of several dev-versions of your engine, this tool will give you an EAS-Score and detailed statistics for each of these testruns. So, you can measure the progress of aggressiveness of your dev-versions very fast.
And it builds several pgn-files, containing the games with sacs and short wins, so you can investigate these games.