I'm pleased to announce yet another relatively minor bump in Myrddin's strength, but enough to warrant a new release.
Myrddin 0.90 plays about 50 elo stronger than previous (so hopefully around 2650 CCRL).
Official site here: http://computer-chess.org/doku.php?id=c ... ddin:index
Github repository with source here: https://github.com/JVMerlino/Myrddin
v0.90 change list:
– Tuned PST files for the first time, and re-tuned all other eval terms
– Captures with negative SEE value can now be reduced
– IID is now more aggressive in its depth reduction and can be applied in PV nodes
– LMR reduction is now one depth less for PV nodes
– No longer limiting the number of extensions for a single branch
– Reduced the number of aspiration windows before performing a full-width search from six to two
– Modified the compiler options for magicmoves to improve perft results by 5%.
– Various minor optimizations
– Added “see” command to return the SEE value of a capture on the current position - example usage “see d4 e5”
– Added “rpt” command to run a brief perft test, using bulk counting and only one thread
– Fixed two bugs in SEE (stopped the calculation if the first capture was of equal value, and failed to include Kings in the calculation)
– Fixed a bug that could cause a save to the hash table even if there was no best move
– Fixed a rare bug such that if a tt probe or IID returned an underpromotion it would not be moved to the front of the movelist
– Fixed an issue when receiving the “force” command while pondering, which can happen with some GUIs
– Removed ”-64” from version string as there is no longer a 32-bit version
Enjoy!
jm
Myrddin 0.90 Release
Moderator: Ras
-
JVMerlino
- Posts: 1407
- Joined: Wed Mar 08, 2006 10:15 pm
- Location: San Francisco, California
-
Graham Banks
- Posts: 45043
- Joined: Sun Feb 26, 2006 10:52 am
- Location: Auckland, NZ
-
bastiball
- Posts: 5361
- Joined: Tue Oct 20, 2020 4:18 am
- Full name: Basti Dangca
Re: Myrddin 0.90 Release
Thanks a lot for the new version!JVMerlino wrote: ↑Mon Jun 12, 2023 8:26 pm I'm pleased to announce yet another relatively minor bump in Myrddin's strength, but enough to warrant a new release.
Myrddin 0.90 plays about 50 elo stronger than previous (so hopefully around 2650 CCRL).
Official site here: http://computer-chess.org/doku.php?id=c ... ddin:index
Github repository with source here: https://github.com/JVMerlino/Myrddin
v0.90 change list:
– Tuned PST files for the first time, and re-tuned all other eval terms
– Captures with negative SEE value can now be reduced
– IID is now more aggressive in its depth reduction and can be applied in PV nodes
– LMR reduction is now one depth less for PV nodes
– No longer limiting the number of extensions for a single branch
– Reduced the number of aspiration windows before performing a full-width search from six to two
– Modified the compiler options for magicmoves to improve perft results by 5%.
– Various minor optimizations
– Added “see” command to return the SEE value of a capture on the current position - example usage “see d4 e5”
– Added “rpt” command to run a brief perft test, using bulk counting and only one thread
– Fixed two bugs in SEE (stopped the calculation if the first capture was of equal value, and failed to include Kings in the calculation)
– Fixed a bug that could cause a save to the hash table even if there was no best move
– Fixed a rare bug such that if a tt probe or IID returned an underpromotion it would not be moved to the front of the movelist
– Fixed an issue when receiving the “force” command while pondering, which can happen with some GUIs
– Removed ”-64” from version string as there is no longer a 32-bit version
Enjoy!
jm
Basti Dangca
CCRL testing group
CCRL testing group
-
Gabor Szots
- Posts: 1482
- Joined: Sat Jul 21, 2018 7:43 am
- Location: Budapest, Hungary
- Full name: Gabor Szots
-
JVMerlino
- Posts: 1407
- Joined: Wed Mar 08, 2006 10:15 pm
- Location: San Francisco, California
Re: Myrddin 0.90 Release
Thanks, Gabor! Is the gauntlet being broadcast?
-
Gabor Szots
- Posts: 1482
- Joined: Sat Jul 21, 2018 7:43 am
- Location: Budapest, Hungary
- Full name: Gabor Szots
Re: Myrddin 0.90 Release
No, I'm not prepared for that.
Gabor Szots
CCRL testing group
CCRL testing group
-
JVMerlino
- Posts: 1407
- Joined: Wed Mar 08, 2006 10:15 pm
- Location: San Francisco, California
Re: Myrddin 0.90 Release
Ok, no worries. I was just excited that it's already happening.Gabor Szots wrote: ↑Wed Jun 14, 2023 6:27 amNo, I'm not prepared for that.
-
Gabor Szots
- Posts: 1482
- Joined: Sat Jul 21, 2018 7:43 am
- Location: Budapest, Hungary
- Full name: Gabor Szots
Re: Myrddin 0.90 Release
It's on the blitz list now. Only a couple of games, I intend to play much more in the coming days.
Gabor Szots
CCRL testing group
CCRL testing group
-
JVMerlino
- Posts: 1407
- Joined: Wed Mar 08, 2006 10:15 pm
- Location: San Francisco, California
Re: Myrddin 0.90 Release
Ah, +44 so far. Reasonably close to my expected +50, but we'll see how your other games play out.Gabor Szots wrote: ↑Fri Jun 16, 2023 9:40 am It's on the blitz list now. Only a couple of games, I intend to play much more in the coming days.
Thanks, Gabor!