Who can create a bugfix?

Moderator: Ras
Never had any issues with it under ChessGUI.Frank Quisinsky wrote: ↑Thu Dec 21, 2023 6:13 am If I read what programmers thinking ...
Who can create a bugfix?
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Nobody - you didn't even say whether it's a GUI or an engine issue, and also not which one.
Some modern engines need to have the move overhead set higher, otherwise they run short of time for the final few moves.
Depends largely on the GUI - if that is slow even on modern hardware, then that's a GUI problem. In my engine, I have the move overhead with 50ms as default, but I also have 100ms as safeguard buffer: the time for a move is something like (T - 100ms)/N - 50ms. So at defaults, the last move can tolerate 150ms move overhead.Graham Banks wrote: ↑Thu Dec 21, 2023 10:38 amSome modern engines need to have the move overhead set higher, otherwise they run short of time for the final few moves.
Does "network" mean stuff with neural networks, or a PC network (ethernet, wifi, internet)?
If that means you can have the GUI on one PC, and the engine running on another PC, and connect that over network: that is going to add network latency. Sending out stuff over a network just is much slower than things are running on the same PC, even if you have fast gigabit ethernet.