nchess, a curses based, UCI compatible, chess GUI

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Spinojara
Posts: 1
Joined: Wed May 01, 2024 6:59 pm
Full name: Isak Ellmer

nchess, a curses based, UCI compatible, chess GUI

Post by Spinojara »

Image

https://github.com/spinojara/nchess

I wrote a chess GUI using curses. It supports the full move rules of chess, threefold repetition etc. It runs on both Linux and Windows, however the Windows version does not support connecting engines currently. You can analyze positions, edit the position and play games (both human vs human, engine vs human or engine vs engine).

This is the first release so I'm sure that there are some things that need to be ironed out. Please try to break it or make it do weird things! One thing which is still unsupported is that nchess will classify a game as lost on time even if the opponent has no material left.