Greetings everyone,
Just wanted to introduce myself: I am relatively new to chess and practicing regularly. I have been somewhat successful, however, I have been struggling in the opening phase of the game. I understand the fundamentals, i.e. controlling the center, developing pieces, etc., but I am unsure which openings I should pay particular attention to for a solid foundation.
I have primarily played the King's pawn Opening and the Queen's gambit, even though I am still not clear on the next moves to make and how to reply to my opponent's potential responses. I know that the idea is to master just a few openings, but I still am not sure which ones would best suit my beginner level of play but help me improve my overall game.
On a side note, I have been learning programming and I stumbled across the question: what is java? Could I create a chess application in Java and how would that chess logic and AI work in programming?
Can anyone recommend a couple of basic openings to review? Also, tips on how to develop a decent opening without memorizing too many complicated variations would be nice.
Best,
williamclark
Best Opening Strategies for Beginners in Chess
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Re: Best Opening Strategies for Beginners in Chess
king's pawn (opening) is fine;
and then build from there some more (opening) knowledge i would
suggest (and many chess coaches/masters/GM's say the same).
If you play online and then analyze the played game with an engine,
you gradually build up some (sufficient) opening knowledge, and on
platforms as chess.com or lichess.com (free) you can also access an opening
base eg to see the frequency of the moves usually played by the opponent.
Personally i wouldn't switch too much from kings pawn to queens pawn etc.
(simply because you then have to learn more variations);
until maybe about 1400 rating or so.
PS Java is a programming language, with an advantage it's -usually- crossplatform;
not so very easy for beginners. But then programming a engine anyway isn't so easy.
There have been some engines written nowadays in the easy (MIT youngsters) language
'Scratch' here's a simple one:
https://linz.coderdojo.net/uebungsanlei ... /en/chess/
And then there's Python ofcourse (with some engines on github);
learning Python often is useful, for many other purposes than chess.
and then build from there some more (opening) knowledge i would
suggest (and many chess coaches/masters/GM's say the same).
If you play online and then analyze the played game with an engine,
you gradually build up some (sufficient) opening knowledge, and on
platforms as chess.com or lichess.com (free) you can also access an opening
base eg to see the frequency of the moves usually played by the opponent.
Personally i wouldn't switch too much from kings pawn to queens pawn etc.
(simply because you then have to learn more variations);
until maybe about 1400 rating or so.
PS Java is a programming language, with an advantage it's -usually- crossplatform;
not so very easy for beginners. But then programming a engine anyway isn't so easy.
There have been some engines written nowadays in the easy (MIT youngsters) language
'Scratch' here's a simple one:
https://linz.coderdojo.net/uebungsanlei ... /en/chess/
And then there's Python ofcourse (with some engines on github);
learning Python often is useful, for many other purposes than chess.