MODDING OPEN SOURCE ENGINES

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AlexChess
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MODDING OPEN SOURCE ENGINES

Post by AlexChess »

Announcing PRIVATE Proteus-Ruby engine. I will release it on GPLv3 only if i will reach +50 ELO on the original source

Based on Rubichess by Andreas Matthies that is a TOP ORIGINAL ENGINE not based on Stochfish.

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Rebel
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Re: MODDING OPEN SOURCE ENGINES

Post by Rebel »

Be careful not to bite the hand of programmers who have given you these wonderful engines for free.

Just a friendly advice.
90% of coding is debugging, the other 10% is writing bugs.
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AlexChess
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Re: MODDING OPEN SOURCE ENGINES

Post by AlexChess »

Rebel wrote: Thu Apr 11, 2024 8:38 am Be careful not to bite the hand of programmers who have given you these wonderful engines for free.

Just a friendly advice.
Absolutely Ed. You can trust me, I've returned here only to LEARN from you, since all best chess developers are in Talkchess.com. I've a C++ certificate but taken 24 years ago when I had left chess world to work for a Siemens Qualified Partner, I'm not a dummy troll and my passsion for chess has always beenl the same. Open source today offers me unexpected possibilities differently from 25 yeasr ago.
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hgm
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Re: MODDING OPEN SOURCE ENGINES

Post by hgm »

AlexChess wrote: Thu Apr 11, 2024 8:07 am Announcing PRIVATE Proteus-Ruby engine. I will release it on GPLv3 only if i will reach +50 ELO on the original source
As long as these are not LiChess Elos... ;)
Viz
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Re: MODDING OPEN SOURCE ENGINES

Post by Viz »

Wouldn't be really hard to do, just copypaste stockfish stuff there, start from sf net and arch. Should be close to 50 elo alone.
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AlexChess
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Re: MODDING OPEN SOURCE ENGINES

Post by AlexChess »

hgm wrote: Thu Apr 11, 2024 9:11 am
AlexChess wrote: Thu Apr 11, 2024 8:07 am Announcing PRIVATE Proteus-Ruby engine. I will release it on GPLv3 only if i will reach +50 ELO on the original source
As long as these are not LiChess Elos... ;)
Thanks for your suggestions and decisions. I will do my regression tests offline :D
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AlexChess
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Re: MODDING OPEN SOURCE ENGINES

Post by AlexChess »

Annuncing PRIVATE Proteus-ET
I will release it as a GPLv3 derivative only if I will reach +50 ELO from the original

Based on Andrew Grant's Ethereal 14.31 github GPLv3

How far can go a modern engine without NNUE, using only classical evaluation? I'm modding this state-of-the-art code to try to
reduce the estimated 100 ELO delta :D

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Rebel
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Re: MODDING OPEN SOURCE ENGINES

Post by Rebel »

You surely like to live dangerously.
90% of coding is debugging, the other 10% is writing bugs.
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AlexChess
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Re: MODDING OPEN SOURCE ENGINES

Post by AlexChess »

Rebel wrote: Sat Apr 13, 2024 11:46 pm You surely like to live dangerously.
Why?
I will not release the modded engines without the sources and I will fully respect GPLv3 about the didactic purpose of sharing.

I post here only to have suggestions and help from people more skilled than me, analyzing the code together.

- Proteus-Ruby using alternative NNUE on a completely different source from Stockfish, studying his ideas.
- Proteus-ET to try to get the most from the classical evaluation that until 2021 was THE chess coding.
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hgm
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Re: MODDING OPEN SOURCE ENGINES

Post by hgm »

Well, so you have announced your plans, and we are all curious whether you will be able to achieve anything. But don't post again on this unless you are ready to release your improvements. Declaring intentions is not 'programming', and if you are going to focus only on that, you are posting in the wrong section.