What will Komodo score giving two pawns to GM?
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What will Komodo score giving two pawns to GM?
This coming Tuesday we have a six game match scheduled with our latest Komodo giving two pawn handicap (c2 and f2) to GM Petr Neuman, FIDE 2464, born in 1978. Time control is 45' + 15" increment. Normal chess scoring. This will be the first game on record in which anyone or anything gave a two pawn handicap to a grandmaster.
Komodo rules!
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Re: What will Komodo score giving two pawns to GM?
3 rounds Tuesday and 3 rounds on Wednesday.
First round will start at 10am Berlin time.
Second round at 2pm Berlin time (8am Eastern Time).
Third round 15 minuets after round 2 finishes.
Games will be broadcast at:
http://komodochess.com/games/Live.html
and archived at
http://komodochess.com/games/Neuman.html
First round will start at 10am Berlin time.
Second round at 2pm Berlin time (8am Eastern Time).
Third round 15 minuets after round 2 finishes.
Games will be broadcast at:
http://komodochess.com/games/Live.html
and archived at
http://komodochess.com/games/Neuman.html
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Re: What will Komodo score giving two pawns to GM?
I vote 4,5 or more on 6.
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Re: What will Komodo score giving two pawns to GM?
Do you have another target after that ?
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Re: What will Komodo score giving two pawns to GM?
Well we already have a similar match planned against a GM rated 54 elo higher. If we win both matches we can go up higher on the elo scale. But it's really hard for me to imagine beating a GM giving him two important pawns. One pawn no problem, but two??JJJ wrote:Do you have another target after that ?
Komodo rules!
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Re: What will Komodo score giving two pawns to GM?
Maybe you ll be surprise
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Re: What will Komodo score giving two pawns to GM?
2 from 6 for Komodo.lkaufman wrote:This coming Tuesday we have a six game match scheduled with our latest Komodo giving two pawn handicap (c2 and f2) to GM Petr Neuman, FIDE 2464, born in 1978. Time control is 45' + 15" increment. Normal chess scoring. This will be the first game on record in which anyone or anything gave a two pawn handicap to a grandmaster.
gbanksnz at gmail.com
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Re: What will Komodo score giving two pawns to GM?
This, or maybe a half point more.Graham Banks wrote:2 from 6 for Komodo. :)lkaufman wrote:This coming Tuesday we have a six game match scheduled with our latest Komodo giving two pawn handicap (c2 and f2) to GM Petr Neuman, FIDE 2464, born in 1978. Time control is 45' + 15" increment. Normal chess scoring. This will be the first game on record in which anyone or anything gave a two pawn handicap to a grandmaster.
Functional programming combines the flexibility and power of abstract mathematics with the intuitive clarity of abstract mathematics.
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Re: What will Komodo score giving two pawns to GM?
If you win then I prefer that you go up in the time control instead of going up in the elo scale.lkaufman wrote:Well we already have a similar match planned against a GM rated 54 elo higher. If we win both matches we can go up higher on the elo scale. But it's really hard for me to imagine beating a GM giving him two important pawns. One pawn no problem, but two??JJJ wrote:Do you have another target after that ?
45+15 is not the time control that GM normally play in tournaments.
They use at least 90+30 and sometimes even slower time control like
90/40+30/rest of the game+30 seconds for every move.
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Re: What will Komodo score giving two pawns to GM?
In principle I aagree with you, but I think that going much slower than 45' + 15" will sharply decrease the number of internet viewers, which (along with cost) is a consideration.Uri Blass wrote:If you win then I prefer that you go up in the time control instead of going up in the elo scale.lkaufman wrote:Well we already have a similar match planned against a GM rated 54 elo higher. If we win both matches we can go up higher on the elo scale. But it's really hard for me to imagine beating a GM giving him two important pawns. One pawn no problem, but two??JJJ wrote:Do you have another target after that ?
45+15 is not the time control that GM normally play in tournaments.
They use at least 90+30 and sometimes even slower time control like
90/40+30/rest of the game+30 seconds for every move.
Komodo rules!