Best analysis engine
Moderator: Ras
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maxchgr
Best analysis engine
What engine(s) do you use for analysis and why? (personally I'm particularly interested in the analysis of human games)
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Christopher Conkie
- Posts: 6074
- Joined: Sat Apr 01, 2006 9:34 pm
- Location: Scotland
Re: Best analysis engine
Spike 1.0, because it has (to me) a very human style. There is nothing worse for a human interested in plans to be confronted with what I would describe as "computer chess" moves/plans that you would never play over the board. There are stronger engines of course.maxchgr wrote:What engine(s) do you use for analysis and why? (personally I'm particularly interested in the analysis of human games)
Other similar engines I have used are Pharaon 3.3, Crafty 19.03b and AnMon 5.09.
Christopher
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yanquis1972
- Posts: 1766
- Joined: Wed Jun 03, 2009 12:14 am
Re: Best analysis engine
rybka because its the strongest, and because its the fastest. it grasps tactical and positional concepts in seconds that another engine might take minutes to get.
however zappa mexico ii is known as a solid analysis engine with some better endgame play and evaluation than rybka.
i think that as far as analysis is concerned, accuracy of evaluation is as important as anything, and here rybka 3 human might have an edge over default, as its supposed to reach evaluations more applicable to human players. overall r3 is going to be more accurate than any engine, but there are occasional positions where other engines are better...but rybka's mix of knowledge + ultrafast search make it far and away the safest bet imo, except perhaps in endgames where i always feel compelled to check with another engine.
i should also say that in addition to the phase of the game it might depend somewhat on how much time youre talking about; if you mean whipping through a PGN to find crucial spots, id go with rybka for sure, if youre talking about several hours worth of work, maybe an engine like zappa closes the gap a surprising amount.
edit -- these days you should probably replace 'zappa' with 'shredder 12' since shredder is known as a very solid engine with large amounts of knowledge and slower search as well...but i really did not like shredder 11's evals. hopefully 12 is different.
however zappa mexico ii is known as a solid analysis engine with some better endgame play and evaluation than rybka.
i think that as far as analysis is concerned, accuracy of evaluation is as important as anything, and here rybka 3 human might have an edge over default, as its supposed to reach evaluations more applicable to human players. overall r3 is going to be more accurate than any engine, but there are occasional positions where other engines are better...but rybka's mix of knowledge + ultrafast search make it far and away the safest bet imo, except perhaps in endgames where i always feel compelled to check with another engine.
i should also say that in addition to the phase of the game it might depend somewhat on how much time youre talking about; if you mean whipping through a PGN to find crucial spots, id go with rybka for sure, if youre talking about several hours worth of work, maybe an engine like zappa closes the gap a surprising amount.
edit -- these days you should probably replace 'zappa' with 'shredder 12' since shredder is known as a very solid engine with large amounts of knowledge and slower search as well...but i really did not like shredder 11's evals. hopefully 12 is different.
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Kirk
- Posts: 5702
- Joined: Sat Mar 11, 2006 3:44 am
Re: Best analysis engine
I still like to study games to ProDeomaxchgr wrote:What engine(s) do you use for analysis and why? (personally I'm particularly interested in the analysis of human games)
“He knew all the tricks, dramatic irony, metaphor, pathos, puns, parody, litotes and... satire. He was vicious”
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Dr.Wael Deeb
- Posts: 9773
- Joined: Wed Mar 08, 2006 8:44 pm
- Location: Amman,Jordan
Re: Best analysis engine
One of the most human alike chess engines....I agree....Kirk wrote:I still like to study games to ProDeomaxchgr wrote:What engine(s) do you use for analysis and why? (personally I'm particularly interested in the analysis of human games)
Dr.D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
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maxchgr
Re: Best analysis engine
I'm using Rybka human, and sometimes Fritz 10 and Fritz 11. Fritz 10 and 11 seem like 2 different engines entirely actually, and I've no idea what Fritz 12 is like since I don't have it. But I always liked Fritz 10 for analysis because it was kind of dynamic and natural.
And yes I am using the engine to look at critical parts of the game and test sidelines that I had in my head. Letting an engine calculate the whole thing overnight is a big waste of time, because you're still gonna have to test the engine with your own play for a few moves to understand why it's choice is better.
And yes I am using the engine to look at critical parts of the game and test sidelines that I had in my head. Letting an engine calculate the whole thing overnight is a big waste of time, because you're still gonna have to test the engine with your own play for a few moves to understand why it's choice is better.