Best analysis engine

Discussion of anything and everything relating to chess playing software and machines.

Moderator: Ras

maxchgr

Best analysis engine

Post by maxchgr »

What engine(s) do you use for analysis and why? (personally I'm particularly interested in the analysis of human games)
Christopher Conkie
Posts: 6074
Joined: Sat Apr 01, 2006 9:34 pm
Location: Scotland

Re: Best analysis engine

Post by Christopher Conkie »

maxchgr wrote:What engine(s) do you use for analysis and why? (personally I'm particularly interested in the analysis of human games)
Spike 1.0, because it has (to me) a very human style. There is nothing worse for a human interested in plans to be confronted with what I would describe as "computer chess" moves/plans that you would never play over the board. There are stronger engines of course.

Other similar engines I have used are Pharaon 3.3, Crafty 19.03b and AnMon 5.09.

Christopher
yanquis1972
Posts: 1766
Joined: Wed Jun 03, 2009 12:14 am

Re: Best analysis engine

Post by yanquis1972 »

rybka because its the strongest, and because its the fastest. it grasps tactical and positional concepts in seconds that another engine might take minutes to get.

however zappa mexico ii is known as a solid analysis engine with some better endgame play and evaluation than rybka.

i think that as far as analysis is concerned, accuracy of evaluation is as important as anything, and here rybka 3 human might have an edge over default, as its supposed to reach evaluations more applicable to human players. overall r3 is going to be more accurate than any engine, but there are occasional positions where other engines are better...but rybka's mix of knowledge + ultrafast search make it far and away the safest bet imo, except perhaps in endgames where i always feel compelled to check with another engine.

i should also say that in addition to the phase of the game it might depend somewhat on how much time youre talking about; if you mean whipping through a PGN to find crucial spots, id go with rybka for sure, if youre talking about several hours worth of work, maybe an engine like zappa closes the gap a surprising amount.

edit -- these days you should probably replace 'zappa' with 'shredder 12' since shredder is known as a very solid engine with large amounts of knowledge and slower search as well...but i really did not like shredder 11's evals. hopefully 12 is different.
User avatar
Kirk
Posts: 5702
Joined: Sat Mar 11, 2006 3:44 am

Re: Best analysis engine

Post by Kirk »

maxchgr wrote:What engine(s) do you use for analysis and why? (personally I'm particularly interested in the analysis of human games)
I still like to study games to ProDeo :)
“He knew all the tricks, dramatic irony, metaphor, pathos, puns, parody, litotes and... satire. He was vicious”
User avatar
Dr.Wael Deeb
Posts: 9773
Joined: Wed Mar 08, 2006 8:44 pm
Location: Amman,Jordan

Re: Best analysis engine

Post by Dr.Wael Deeb »

Kirk wrote:
maxchgr wrote:What engine(s) do you use for analysis and why? (personally I'm particularly interested in the analysis of human games)
I still like to study games to ProDeo :)
One of the most human alike chess engines....I agree....
Dr.D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
maxchgr

Re: Best analysis engine

Post by maxchgr »

I'm using Rybka human, and sometimes Fritz 10 and Fritz 11. Fritz 10 and 11 seem like 2 different engines entirely actually, and I've no idea what Fritz 12 is like since I don't have it. But I always liked Fritz 10 for analysis because it was kind of dynamic and natural.
And yes I am using the engine to look at critical parts of the game and test sidelines that I had in my head. Letting an engine calculate the whole thing overnight is a big waste of time, because you're still gonna have to test the engine with your own play for a few moves to understand why it's choice is better.