AdminX wrote:I am testing "doubletrans" now in a two minute 100 game blitz match with Deep Fritz 10.
... and the result is?
I cancelled it, It had too many crashes under the Chessbase GUI I was using.
"Good decisions come from experience, and experience comes from bad decisions."
__________________________________________________________________
Ted Summers
AdminX wrote:I am testing "doubletrans" now in a two minute 100 game blitz match with Deep Fritz 10.
... and the result is?
I cancelled it, It had too many crashes under the Chessbase GUI I was using.
How many threads did you use Ted
You must use only 2 threads because all the latest Toga version have a nasty MP bug when using more than 2 threads,hence crashing
Dr.D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
AdminX wrote:I am testing "doubletrans" now in a two minute 100 game blitz match with Deep Fritz 10.
... and the result is?
I cancelled it, It had too many crashes under the Chessbase GUI I was using.
How many threads did you use Ted
You must use only 2 threads because all the latest Toga version have a nasty MP bug when using more than 2 threads,hence crashing
Dr.D
That's what I did. Two threads Toga and two threads Deep Fritz 10. (eng vs. eng)
"Good decisions come from experience, and experience comes from bad decisions."
__________________________________________________________________
Ted Summers
Dr.Wael Deeb wrote: You must use only 2 threads because all the latest Toga version have a nasty MP bug when using more than 2 threads,hence crashing Dr.D
Hi Wael,
where can I read more about this? Which Togas are affected?
e.g.
Toga II 1.4.2 JD difference between 4CPU and 1CPU here 65
Toga II 1.4 Beta5c difference between 1 and 2CPU = 31 and between 2 and 4CPU = 27
both??
Hi Ernest,
in a 50 games match Rybka 2.2n2 leads 20:17 at the moment against the doubletrans Killertoga, not bad so far. The match runs on an AMD 6000 (40 moves in 3 minutes, 256 MB hashsize, Harry Schnapp's HS-7moves.ctg). Regardsb Dieter
AdminX wrote:I am testing "doubletrans" now in a two minute 100 game blitz match with Deep Fritz 10.
... and the result is?
I cancelled it, It had too many crashes under the Chessbase GUI I was using.
How many threads did you use Ted
You must use only 2 threads because all the latest Toga version have a nasty MP bug when using more than 2 threads,hence crashing
Dr.D
Doc. the bug is solved, now we're waiting for builds.
Dr.Wael Deeb wrote: You must use only 2 threads because all the latest Toga version have a nasty MP bug when using more than 2 threads,hence crashing Dr.D
Hi Wael,
where can I read more about this? Which Togas are affected?
e.g.
Toga II 1.4.2 JD difference between 4CPU and 1CPU here 65
Toga II 1.4 Beta5c difference between 1 and 2CPU = 31 and between 2 and 4CPU = 27
both??
But Toga II 1.4.2 JD is not affected by this bug,so don't worry....
Note that I said latest versions of Toga and it's derivatives....
TheMadPrune
DeepLearningToga
Regards,
Dr.D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
AdminX wrote:I am testing "doubletrans" now in a two minute 100 game blitz match with Deep Fritz 10.
... and the result is?
I cancelled it, It had too many crashes under the Chessbase GUI I was using.
How many threads did you use Ted
You must use only 2 threads because all the latest Toga version have a nasty MP bug when using more than 2 threads,hence crashing
Dr.D
Doc. the bug is solved, now we're waiting for builds.
Thanks Geno
Dr.D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
Kumusta! I'm not so active in computerchess as I'm on hectic work abroad with my old laptop. I only compiled this as per request from cirebonb thru email. He's possibly from Indonesia based on the terms used in code.
All I can say is, this Toga might not be as stable yet though Eugene (EM):D said it's now using the right threads. I already made the last fixed build but it needs to be verified again .