Hello,
in around three days the 32-bit 8.400 games tournament with 40 in 10 / ponder = on ended.
Actual results can be found on:
http://www.amateurschach.de
The next bigger tournament ist the 64-bit tournament with 5 new engines and 6 engine updates.
Same conditions I used for the 32-bit ratinglist:
40/10, ponder = on, 4-pieces endgame databases, 256Mb Hash
I will try out (new engines):
Daydreamer 1.75 x64
Bison 9.11 x64
Crafty 23.2 x64
Chronos 1.99 x64
Fruit Beta (same version CEGT played).
Again 8.400 games are to play.
Tournament time around 25 days.
Hope that the new engines works without any problems in the automacially network Shredder Classic 4 tournament.
The SWCR-64 is very new. It need a time to have a good list. But for the moment interesting the new participant engines.
Best
Frank
SWCR-64: Daydreamer, Bison, Crafty & Chronos participant
Moderator: Ras
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Re: SWCR-64: Daydreamer, Bison, Crafty & Chronos partici
Thanks for your work Frank.
Looks like Stockfish is doing very well.
Best,
Gerold.
Looks like Stockfish is doing very well.
Best,
Gerold.
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- Full name: Frank Quisinsky
Re: SWCR-64: Daydreamer, Bison, Crafty & Chronos partici
Hi Gerold,
yes.
With 32-Bit SF 1.7.1 is a little bit better as Rybka 3.
64-Bit not enough games so far.
At the moment same level.
I think with longer time controls (Rybka lost a little bit to SF). Rybka is very strong in blitz.
The x64 list is very new. It need a half year and the list will be better. The w32 list is after now around 8 months very good
Best
Frank
yes.
With 32-Bit SF 1.7.1 is a little bit better as Rybka 3.
64-Bit not enough games so far.
At the moment same level.
I think with longer time controls (Rybka lost a little bit to SF). Rybka is very strong in blitz.
The x64 list is very new. It need a half year and the list will be better. The w32 list is after now around 8 months very good

Best
Frank
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- Posts: 7053
- Joined: Wed Nov 18, 2009 7:16 pm
- Location: Gutweiler, Germany
- Full name: Frank Quisinsky
Re: SWCR-64: Daydreamer, Scorpio, Crafty & Chronos start
Hi there,
short correction:
SWCR-64 started with 5 new engines and 7 updates:
6.960 games to play.
Need around 25 days on 4 Quad Core systems.
I try to make 3 updates per week (tournament table on the webpage).
Best
Frank
short correction:
SWCR-64 started with 5 new engines and 7 updates:
6.960 games to play.
Need around 25 days on 4 Quad Core systems.
I try to make 3 updates per week (tournament table on the webpage).
Code: Select all
Hints: - WB Chronos 1.99 x64 by Guillermo Filia is playing without ponder,
ponder mode so far not implemented!
- Daydreamer 1.75 JA x64 by Aaron Becker is playing with Gaviota endgame bases
- WB Scorpio 2.5 JA x64 by Daniel Shawul is playing with egbb endgame bases
- Fruit 09/07/05 x64 by Ryan Benitez has private status!
- Spark 0.5 x64 by Allard Siemelink has at the moment private status!
- Protector 1.3.5 x64 by Raimund Heid is playing with the original compiled,
some problems here with JA (Jim Ablett) compiled version)
x64
056. x64 Chronos 1.99 NEW Start: 25.06., final: 20.07.2010 (estimated)
055. x64 Daydreamer 1.75 JA NEW Start: 25.06., final: 20.07.2010 (estimated)
054. x64 Scorpio 2.5 JA NEW Start: 25.06., final: 20.07.2010 (estimated)
053. x64 Fruit 09/07/05 NEW Start: 25.06., final: 20.07.2010 (estimated)
052. x64 Crafty 23.2 JA NEW Start: 25.06., final: 20.07.2010 (estimated)
051. x64 Protector 1.3.5 Update Start: 25.06., final: 20.07.2010 (estimated)
050. x64 Spark 0.5 Update Start: 25.06., final: 20.07.2010 (estimated)
049. x64 Rybka 4 Update Start: 25.06., final: 20.07.2010 (estimated)
048. x64 Critter 0.70 Update Start: 25.06., final: 20.07.2010 (estimated)
047. x64 Junior 11.2 Update Start: 25.06., final: 20.07.2010 (estimated)
046. x64 Komodo 1.2 JA Update Start: 25.06., final: 20.07.2010 (estimated)
045. x64 Onno 1.2.70 Update Start: 25.06., final: 20.07.2010 (estimated)
Frank