Just a correction of a typo:algerbrex wrote: ↑Sun Jul 24, 2022 6:11 pmThanks. That's definitely an issue, as d4 should be well within Blunder's horizon. I imagine what's happening is that for whatever reason d4 is getting pruned or reduced away, and I'll need to investigate why.Guenther wrote: ↑Sun Jul 24, 2022 1:54 pm Very early it settles on 7. Nc3 and the expected answer 7...Be7 neglecting the natural 7...d4
After making the move 7. Nc3 on the board it gets incredible stuck in analysis with 7...Be7 and after 50 ms
there is zero output anymore for 260 seconds! I first thought it crashed.
WB was begging for output all along (sending '.') and finally after over 61M nodes it put another PV
with 7...Bf5, but d4 (Leoriks move) was never considered.
Next two plies similar things happened (not that extreme though, but again with moves from hash
and not considered replies and the game very early was lost, even when Leorik could have played
d3! one move earlier.
I am not completely sure when the tactical horizon with inbetween possible Nc7+ was too high
and what other programs of similar strength think here, but it seems even that a few plies later
it should have realized, but I don't know why it didn't.
Probably the most glaring weakness Blunder still has is the poor tuning of its sub-optimal margins and reductions. The majority of values I have in the engine are either from gut feeling or very quick testing to get a rough value. So I need to spend some time anyway working on tuning those better.
...
It wasn't 260s but 160s when search seemed stuck.

